Dungeon Crawl Stone Soup version 0.31-a0-1172-g9944ec47dd (webtiles) character file. Game seed: 4840412133241823300 362 soberseth the Conjurer (level 6, -3/32 HPs) Began as a Gargoyle Conjurer on Dec 11, 2023. Slain by Edmund ... wielding a +4 flail of protection (7 damage) ... on level 5 of the Dungeon. The game lasted 00:09:07 (4618 turns). soberseth the Conjurer (Gargoyle Conjurer) Turns: 4618, Time: 00:09:07 Health: -3/32 AC: 6 Str: 11 XL: 6 Next: 66% Magic: 1/12 EV: 11 Int: 20 God: Gold: 144 SH: 0 Dex: 8 Spells: 11/14 levels left rFire . . . c - +1 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons c - a +1 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of resist corrosion n - a ring of magical power o - an amulet of reflection Wands m - a wand of charming (11) Scrolls f - a scroll of noise {unknown} j - a scroll of immolation l - 2 scrolls of revelation Potions b - a potion of berserk rage {unknown} d - 2 potions of curing {unknown} h - 2 potions of brilliance {unknown} Skills: - Level 1.8 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 6.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The magic dart hits Edmund but does no damage. Edmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 flail of protection and wearing a +1 ring mail of cold resistance (moderately wounded, 100% to hit) The magic dart hits Edmund. Edmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 flail of protection and wearing a +1 ring mail of cold resistance (moderately wounded, 82% to hit) The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +4 flail of protection! The searing ray misses Edmund. Edmund hits you with a +4 flail of protection! There is a stone staircase leading down here. Edmund hits you with a +4 flail of protection. * * * LOW HITPOINT WARNING * * * You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +4 flail of protection and wearing a +1 ring mail of cold resistance (heavily wounded, 82% to hit) The searing ray hits Edmund but does no damage. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +4 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +4 flail of protection! You die... Edmund whines, "They better pay attention to me now!" # ...#.####.# .......@@.# ....####### . You could see Edmund. Vanquished Creatures An ice beast (D:4) Natasha (thrice) (D:3) Terence (D:3) Robin (D:3) 5 adders 3 worms 3 dart slugs 4 orcs (D:3) 6 endoplasms 2 giant cockroaches 14 goblins 12 hobgoblins 12 jackals A quokka (D:4) 4 ball pythons 6 bats 3 frilled lizards 4 kobolds 5 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soberseth the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 1184 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 1750 | D:2 | Reached skill level 5 in Conjurations 1906 | D:2 | Learned a level 2 spell: Searing Ray 2258 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 3223 | D:3 | Noticed Natasha 3223 | D:3 | Noticed Terence 3254 | D:3 | Killed Terence 3281 | D:3 | Reached XP level 5. HP: 23/28 MP: 0/10 3445 | D:3 | Killed Natasha 3552 | D:3 | Noticed Robin 3598 | D:3 | Killed Robin 3686 | D:3 | Noticed Natasha 3700 | D:3 | Killed Natasha 3701 | D:3 | Reached skill level 6 in Conjurations 4308 | D:3 | Noticed Natasha 4313 | D:3 | Killed Natasha 4314 | D:3 | Reached XP level 6. HP: 18/32 MP: 4/12 4475 | D:4 | Noticed an ice beast 4483 | D:4 | Killed an ice beast 4605 | D:4 | Noticed Edmund 4616 | D:5 | Entered Level 5 of the Dungeon 4618 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic D:2: layout_basic, st_stairs_13, grunt_decor_cap, chequers_serial_rivers_micro_d D:3: layout_basic, dreamdust_wishing_well, uniq_robin, uniq_natasha, uniq_terence D:4: layout_rooms, grunt_temple_overflow_opulence, uniq_menkaure, uniq_edmund D:5: nicolae_cairo_tiling_large_dashed, layout_loops_ring, chei_slow_surprise, fiery_altar_vehumet Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 3 4 | 4.5 Dodging | | 1.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | 2 || 16 Cast: Magic Dart | 82 | 92 || 174 Searing Ray | | 21 || 21 Use: Scroll | | 6 || 6 Potion | | 1 || 1 Armour: Robe | 39 | 32 || 71 Dodge: Dodged | 37 | 21 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4616 | 4499 | 117 | 1220 | 2716 | 5 | 923.2 | Dungeon | 4616 | 4499 | 117 | 1220 | 2716 | 5 | 923.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1633 daAuts D:3: 1468 daAuts D:2: 1269 daAuts D:4: 242 daAuts D:5: 1 daAuts