Dungeon Crawl Stone Soup version 0.31-a0-1172-g9944ec47dd (webtiles) character file. Game seed: 13222296162837755659 51 soberseth the Conjurer (level 3, -6/19 HPs) Began as a Gargoyle Conjurer on Dec 11, 2023. Mangled by an ogre ... wielding a +0 giant club (17 damage) ... on level 2 of the Dungeon. The game lasted 00:05:24 (1964 turns). soberseth the Conjurer (Gargoyle Conjurer) Turns: 1964, Time: 00:05:25 Health: -6/19 AC: 5 Str: 10 XL: 3 Next: 81% Magic: 1/6 EV: 12 Int: 20 God: Gold: 188 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 cloak Jewellery m - a ring of wizardry Scrolls d - 2 scrolls of poison {unknown} e - 2 scrolls of amnesia {unknown} f - 2 scrolls of fear {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} g - a potion of heal wounds {unknown} h - a potion of resistance {unknown} l - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.9 Stealth + Level 2.5 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [[ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! A worm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hound comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The hound barks! The hound pauses to sniff the ground. The hound bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The hound completely misses you. Without enough magic to sustain it, your searing ray dissipates. The hound bites you. The hound closely misses you. The hound completely misses you. The ogre misses you. You climb upwards. There is a stone staircase leading down here. The hound barely misses you. The hound attacks as it pursues you! The hound barely misses you. The hound bites you. The hound attacks as it pursues you! The hound bites you. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #.......#.#...#.# #.......... ##..........#.#.# #.......... #............#.###.......... #......#.#.......(.##....... #........###.......##....... ####..........>............. ###............)........... #.......####...############ #.#.......@h...........# #.....#....O...........# #.....+................## #<....##................# #.....##....)...........# #.....'..........####...# #.....######...### #...# #.....# ##### #...# #####.### #..^# You could see an ogre and a hound. Vanquished Creatures An adder (D:2) 3 worms (D:2) A dart slug (D:1) 2 endoplasms (D:1) 4 goblins 2 hobgoblins (D:1) 3 kobolds A quokka (D:2) 5 ball pythons 5 bats 3 frilled lizards (D:2) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soberseth the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 166 | D:1 | Found Ysivug's Antique Armour Shoppe. 443 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 875 | D:1 | Found Veryrit's Antique Armour Shoppe. 1244 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/6 1587 | D:2 | Learned a level 2 spell: Searing Ray 1952 | D:3 | Noticed an ogre 1964 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_ring, serial_shops, shop, shop_statue, grunt_decor_one_mirror D:2: layout_basic, dreamdust_mushroom_princess, minmay_shallow_snake_nest D:3: layout_basic, ashenzari_altar_1, nicolae_wu_jian_wuxing_cycle, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | | 2.9 Spellcasting | | 2.5 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 1 Cast: Magic Dart || 69 Searing Ray || 7 Armour: Robe || 21 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1964 | 1896 | 68 | 136 | 1342 | 3 | 654.7 | Dungeon | 1964 | 1896 | 68 | 136 | 1342 | 3 | 654.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1036 daAuts D:2: 919 daAuts D:3: 7 daAuts