Dungeon Crawl Stone Soup version 0.31-a0-1178-gc5c9b8f871 (webtiles) character file. Game seed: 1502208943221479905 0 soberseth the Caller (level 1, -2/13 HPs) Began as a Merfolk Summoner on Dec 11, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (95 turns). soberseth the Caller (Merfolk Summoner) Turns: 95, Time: 00:00:28 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 3/3 EV: 12 Int: 14 God: Gold: 23 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the bat. The bat barely misses you. The bat hits you but does no damage. A bat comes into view. The quokka closely misses you. You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka closely misses you. The quokka bites you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka closely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. The quokka completely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. x2 You closely miss the quokka. The quokka is severely wounded. The quokka misses you. You barely miss the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is severely wounded. The quokka misses you. The quokka barely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. You die... # #. #.. #... # ... #.... .+ ... #....b#######.##.... #.[..br@.#.....#..# #.....##.#.###....# ##### #.#.....# #...#...# ......#####..###### ......+...........# ......####.#.####.# ......####.#......# .........#.....#### You could see a quokka and 2 bats. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soberseth the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic Action || total ---------------------------++------- Melee: Club || 13 Unarmed || 2 Cast: Summon Small Mamm || 1 Armour: Robe || 8 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 68 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 68 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts