Dungeon Crawl Stone Soup version 0.31-a0-1321-g5021b54cb2 (webtiles) character file. Game seed: 17240375465839946956 0 soberseth the Conjurer (level 1, 0/10 HPs) Began as a Gargoyle Conjurer on Dec 20, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (20 turns). soberseth the Conjurer (Gargoyle Conjurer) Turns: 20, Time: 00:01:17 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Maces & Flails + Level 0.0 Armour + Level 1.5 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. As you open the door, it creaks loudly! There is an open door here. A quokka comes into view. A quokka is nearby! Found 5 stones and 5 gold pieces. You closely miss the quokka. The quokka closely misses you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You barely miss the quokka. The quokka is lightly wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. The quokka completely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka closely misses you. You miss the quokka. The quokka is moderately wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You miss the quokka. The quokka is moderately wounded. The quokka bites you. x2 You die... .........##⌠## ........'⌠<⌠+ #.#.....##⌠## ###.#......#+# #.......#..# #.......## #......##... #.........8.. #..@....##### ##r......# ......#..# ###....#(.# ..##..$... ##. ........ #. ####### #. You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soberseth the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 20 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross, shapermc_ecumenical_altar_mp_urbaneastern, nicolae_figureground_sparkle Action || total ---------------------------++------- Melee: Unarmed || 10 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 19 | 1 | 0 | 4 | 1 | 20.0 | Dungeon | 20 | 19 | 1 | 0 | 4 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts