Dungeon Crawl Stone Soup version 0.31-a0-1549-g5ff9445e89 (webtiles) character file. Game seed: 15984029288757588905 72 soberseth the Conjurer (level 4, -2/25 HPs) Began as a Gargoyle Conjurer on Jan 2, 2024. Slain by Sigmund ... wielding a +0 scythe of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (1362 turns). soberseth the Conjurer (Gargoyle Conjurer) Turns: 1362, Time: 00:04:19 Health: -2/25 AC: 5 Str: 11 XL: 4 Next: 26% Magic: 1/7 EV: 11 Int: 20 God: Gold: 59 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} e - a potion of ambrosia {unknown} f - a potion of lignification {unknown} Skills: + Level 1.5 Fighting + Level 1.5 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 3 exclusions, Sigmund, Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund gestures at you while chanting. You resist with some effort. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A puff of flame appears from out of thin air! The puff of flame misses you. Something hits you. Something barely misses you. You closely miss something. Something hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) The searing ray hits something. Something hits you. Something hits you! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Something hits you! You die... ....##.).....# .............# ..#####..##### #.#####..# ##### #.##.....# #...# #.##.##.## ### #...# ..##.##.###### ##.###...#### #............########.#.........# .....##.##......@##..#..........# ..#####.##.#.###{#..............# ..# #.##...................#### ..# #.#...........♣♣♣......# ..# #.#..#..#..#...♣.♣.....# ..# #.......#>.#.....♣..#.## ..######..............♣.....##### ..##.###......................... ..†.......................##.##S# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 gnolls (D:2) 3 endoplasms (D:1) A giant cockroach (D:2) 5 hobgoblins (D:1) 6 kobolds (D:1) 5 ball pythons (D:1) 3 bats 6 frilled lizards 6 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soberseth the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 549 | D:1 | Reached skill level 1 in Fighting 551 | D:1 | Reached skill level 1 in Armour 645 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/6 1073 | D:1 | Learned a level 2 spell: Searing Ray 1078 | D:2 | Reached skill level 5 in Conjurations 1149 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/7 1278 | D:2 | Noticed Terence 1333 | D:2 | Noticed Sigmund 1362 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms D:2: layout_loops_cross, chequers_garden, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Armour | 1 | 1.5 Conjurations | 5 | 5.2 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | | 1 || 1 Cast: Magic Dart | 56 | 11 || 67 Searing Ray | 2 | 1 || 3 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 9 | 5 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1362 | 1343 | 19 | 29 | 1089 | 2 | 681.0 | Dungeon | 1362 | 1343 | 19 | 29 | 1089 | 2 | 681.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1026 daAuts D:2: 336 daAuts