Dungeon Crawl Stone Soup version 0.31-a0-1612-g4aaf141004 (webtiles) character file. Game seed: 8584432751372171833 131 soberseth the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Jan 9, 2024. Mangled by Terence ... wielding a +3 morningstar of flaming (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1566 turns). soberseth the Conjurer (Deep Elf Conjurer) Turns: 1566, Time: 00:04:05 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 91% Magic: 7/12 EV: 12 Int: 25 God: Gold: 102 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: attractive A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons g - a +0 dagger Armour a - a +0 robe (worn) Magical Staves f - a staff of air i - a staff of air Wands j - a wand of paralysis (9) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} Potions b - a potion of magic h - 3 potions of attraction k - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.5 Conjurations * Level 3.0 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Fulminant Prism Conj/Alch 13% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:2 [=( Annotations: D:2 Terence D:3 Ijyb Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 morningstar of flaming and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +3 morningstar of flaming! Terence burns you. * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 6/24 hp. MASSIVE DAMAGE!! You now have 9/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 morningstar of flaming and wearing a +0 scale mail (severely wounded, 100% to hit) Okay, then. It was a potion of attraction. You feel attractive to monsters. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 morningstar of flaming and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence misses you. You now have 8/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 morningstar of flaming and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +3 morningstar of flaming! Ouch! That really hurt! You die... Terence says, "That felt goooood." #####.........##....... ########..###...... #...#..(.... ##..#..<<... ###..#.<..... ###############............ #..........#....##......... #........@.#.#####.#....... #.........@...(............ #..........#########.(..... ############ #....... #....... #....... #......รท #....... #.>..... ##### #....#.. You could see Terence. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:3) 2 adders A dart slug (D:2) 3 orcs (D:3) 7 ball pythons 3 endoplasms A giant cockroach (D:1) 2 goblins 6 hobgoblins 3 jackals (D:1) 2 kobolds (D:1) 2 quokkas 5 bats 3 frilled lizards 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soberseth the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 226 | D:1 | Reached skill level 1 in Alchemy 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 624 | D:1 | You fall into a shaft and drop 1 floor! 710 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 883 | D:2 | Reached skill level 5 in Conjurations 977 | D:2 | Found Nasekar's Jewellery Boutique. 1047 | D:2 | Found Ybbick's Weapon Boutique. 1128 | D:2 | Found Niuh's Antique Armour Shop. 1213 | D:3 | Noticed Jessica 1216 | D:3 | Killed Jessica 1217 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1431 | D:3 | Found a glowing golden altar of the Shining One. 1473 | D:3 | Noticed Ijyb 1532 | D:3 | Noticed Terence 1566 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, st_stairs_13 D:2: layout_rooms, serial_shops, nicolae_shop_gaudy_bauble, nicolae_shop_tiny_waterfront, shop D:3: layout_loops_cross, mainiacjoe_overflow_surrounded_room, makhleb_altar_promises_db, old_standard_altar, uniq_jessica, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 3 | 3.0 Conjurations | 5 | 5.5 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 26 || 92 Use: Potion | | 1 || 1 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 2 | 5 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1572 | 1551 | 21 | 117 | 1210 | 3 | 524.0 | Dungeon | 1572 | 1551 | 21 | 117 | 1210 | 3 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 624 daAuts D:2: 540 daAuts D:3: 408 daAuts