Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 825927195745873525 1 soberseth the Digger (level 1, -1/10 HPs) Began as a Gargoyle Earth Elementalist on Jan 29, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (30 turns). soberseth the Digger (Gargoyle Earth Elementalist) Turns: 30, Time: 00:00:39 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 14% 3 Stone Arrow Conj/Erth 16% 3d8 24% 3 Brom's Barrelling Bould Conj/Erth 8% 2d3 63% 4 Petrify Alch/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal misses you. You take 1 damage, and have 6/10 hp. You hit the jackal but do no damage. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal barely misses you. x2 The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 5/10 hp. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 77% to hit) The blast of sand hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 4 damage, and have 1/10 hp. MASSIVE DAMAGE!! You now have 0/3 mp. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. x2; The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. You die... #.............# #.............#. .......<........ #.............# #.............# #......(......# ##...........## ##.........## ##...h@..## ####h#######.. . #...#....... .....#.#r....... ......#..####... ###.#........... #....#........ ###..#........ #.#.......... You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soberseth the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 30 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, serial_glass, glass_columns_b, glass_columns_a, minmay_misc_feat_nine_boxes Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Sandblast || 4 Armour: Robe || 12 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 8 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 8 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts