Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 4318380949426576726 10 soggyman666 the Grave Robber (level 2, 19/19 HPs) Began as a Demonspawn Necromancer on Nov 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:03:08 (653 turns). soggyman666 the Grave Robber (DsNe) Turns: 653, Time: 00:03:09 Health: 19/19 AC: 4 Str: 8 XL: 2 Next: 10% Magic: 5/5 EV: 12 Int: 16 God: Gold: 5 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 hand axe (vorpal) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + d - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons e - a +0 vorpal hand axe (weapon) Armour a - a +0 robe (worn) d - a +1 helmet (worn) Scrolls b - a scroll of amnesia {unknown} f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} Comestibles c - a ration Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 9% 3 ###.... Animate Dead Necr N/A 28% 4 #####.. Agony Necr ###..... 63% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, chance to defeat MR: 87%) The goblin writhes in agony. You kill the goblin! You hear a splash. You see here a +0 dagger. A rat comes into view. A rat is nearby! A rat is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....... #### ........##...#### r..≈≈..≈..≈≈.... ## ..≈≈≈≈....≈≈.≈## ≈≈ .......≈..≈....##≈# ≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈# ≈..........≈...# . #.....@≈....#.### . #.####.###......######. #.# #.####.#...... #.# #.####..≈....≈ ... ..##≈≈≈≈)≈≈≈≈. #######≈≈≈≈≈≈≈≈≈≈≈ #.# #≈##.≈≈≈...≈ #.# #≈≈ ##....... #.# ## ##..≈... You could see a rat (asleep). Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soggyman666 the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 543 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 543 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 653 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3 Action || total -------------------------++------- Melee: Hand axe || 7 Cast: Pain || 16 Armor: Robe || 6 Dodge: Dodged || 6