Dungeon Crawl Stone Soup version 0.27-a0-1416-g941b2bd30b (webtiles) character file. Game seed: 2023327757176104333 11 sokol815 the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on July 1, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:21 (681 turns). sokol815 the Conjurer (Octopode Conjurer) Turns: 681, Time: 00:02:22 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 25% Magic: 4/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hunting sling (You found it on level 1 of the Dungeon) c - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles b - 13 sling bullets s - 67 stones Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 3d4 3% 2 Conjure Flame Conj/Fire 11% 6-21 19% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Sticky Flame Conj/Fire 11% 2d3 52% 4 Airstrike Air 1% N/A 83% 4 Summon Lightning Spire Summ/Air 2% N/A 83% 4 Lightning Bolt Conj/Air 5% 1d17 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: 2 jackals Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the jackal. Your grab misses the jackal. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 14/17 hp. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. A jackal comes into view. The jackal bites you. You take 1 damage, and have 13/17 hp. You closely miss the jackal. Your grab misses the jackal. The jackal barely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal completely misses you. The jackal bites you. You take 2 damage, and have 11/17 hp. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. You take 2 damage, and have 9/17 hp. You miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You barely miss the kobold. Your grab misses the kobold. The kobold hits you but does no damage. You aren't carrying any potions. MP restored: 5 The jackal bites you. You take 1 damage, and have 10/17 hp. A hobgoblin comes into view. The jackal closely misses you. Really wriggl into that dispersal trap? You enter a dispersal trap! The jackal blinks! The hobgoblin blinks! The kobold blinks! The jackal blinks! You blink. A rat comes into view. Something bites the plant. The plant begins to die. Something bites the plant. Something bites the plant. The plant begins to die. Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. You kill the kobold! Something bites the plant. You now have 4/5 mp. You tentacle-slap the plant. The plant begins to die. You grab the plant. You squeeze the plant. You constrict the plant. Something bites the plant. x2 You release your grip on the plant. A nearby plant withers and dies. x2 You see here a +0 short sword. c - a +0 short sword The jackal enters a dispersal trap! The quokka blinks! The jackal blinks! The rat blinks! The quokka blinks! You blink. The jackal blinks! Unknown command. A jackal comes into view. A nearby plant withers and dies. c - a +0 short sword (weapon) The jackal enters a dispersal trap! The rat blinks! The jackal blinks! The quokka blinks! You blink. The jackal blinks! You hit the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal misses you. The jackal bites you but does no damage. You barely miss the jackal. You constrict the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! You barely miss the quokka. You grab the quokka. You constrict the quokka, but do no damage. The quokka barely misses you. MP restored: 5 You release your grip on the quokka. The jackal barely misses you. The quokka barely misses you. The jackal bites you. You take 1 damage, and have 10/17 hp. The jackal closely misses you. The quokka bites the bush but does no damage. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. The jackal misses you. You take 2 damage, and have 9/17 hp. You hit the jackal but do no damage. You constrict the jackal. The jackal misses you. You barely miss the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 7/17 hp. You release your grip on the jackal. The jackal bites you. You take 1 damage, and have 6/17 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/17 hp. You hit the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 3 damage, and have 1/17 hp. Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The quokka bites you. You die... ....................§§.. ....P..P.P...P.PPP.P.P.P .♣♣♣P..♣♣♣...♣♣♣...♣♣♣. ♣..P♣ ♣P..♣ ♣..h♣ #..♣♣♣P..♣♣♣...♣♣♣...♣♣♣. #.P...P.P...P.......[..P. #.......r........^....r.. #.######r##.#########)### # #@#..##### ... #.....$..# #### ######...# ### ####...#### ##.#####....r....# ## ##...##...........# .. ###.....###.........# .# ##'.......'####(..#### .. # #.##.....##.###...#### You could see a quokka and a rat. Vanquished Creatures 4 bats (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sokol815 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 580 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 678 | D:1 | HP: 4/17 [jackal (2)] 680 | D:1 | HP: 1/17 [jackal (3)] 681 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_corners, kennysheep_boxes Action || total -------------------------++------- Melee: Unarmed || 19 Constrict || 9 Tentacles || 4 Short sword || 8 Throw: Stone || 2 Cast: Magic Dart || 14 Armor: Skin || 7 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 681 | 681 | 0 | 187 | 355 | 1 | 681.0 | Dungeon | 681 | 681 | 0 | 187 | 355 | 1 | 681.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 681 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------