Dungeon Crawl Stone Soup version 0.27-a0-1434-g6f15984924 (webtiles) character file. Game seed: 7905369146173054270 0 sokol815 the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on July 3, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (75 turns). sokol815 the Conjurer (Octopode Conjurer) Turns: 75, Time: 00:00:16 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 20 God: Gold: 15 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Missiles a - 3 boomerangs Skills: - Level 2.0 Dodging + Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Welcome, sokol815 the Octopode Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You now have 5 gold pieces. a - 3 boomerangs You now have 15 gold pieces (gained 10). Found a stone staircase leading down. A quokka comes into view. The helpless quokka fails to defend itself. You tentacle-slap the quokka. Your grab misses the quokka. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. x2 You take 5 damage, and have 6/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! The quokka barely misses you. You see here a +0 hand axe. b - a +0 hand axe The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/11 hp. MASSIVE DAMAGE!! b - a +0 hand axe (weapon) The quokka misses you. You barely miss the quokka. You grab the quokka. You constrict the quokka, but do no damage. The quokka closely misses you. You completely miss the quokka. You constrict the quokka. The quokka bites you. You die... ####.# ..##.# ..... #.##.# #...# #.##.# #...# .....####### #?..# #.##.......# #.).# #.##.#####.####...###### #.........>............. ...#.##.........@r...... ........................ ......#.##.###....#.#### ...........# #....# # ........#### #....# ......### #....# .......# #...... .......# ##...... PPPPP..# #...... You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sokol815 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 72 | D:1 | HP: 2/11 [quokka (4)] 75 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_loops_cross Action || total -------------------------++------- Melee: Hand axe || 2 Unarmed || 2 Constrict || 1 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 62 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 62 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts