Dungeon Crawl Stone Soup version 0.29-a0-266-gf56f883ddd (webtiles) character file. Game seed: 17751703675209379158 4 sokol815 the Vexing (level 1, 0/13 HPs) Began as an Octopode Arcane Marksman on Mar 7, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (105 turns). sokol815 the Vexing (Octopode Arcane Marksman) Turns: 105, Time: 00:00:47 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 60% Magic: 0/2 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Scrolls V - a scroll of vulnerability {!r!r} Skills: + Level 1.1 Fighting + Level 2.0 Crossbows + Level 2.0 Dodging + Level 1.1 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 40% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 5% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found an escape hatch in the floor. There is an open door here. There is an escape hatch in the floor here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a human skeleton. You see here an elf skeleton. You open the door. There is an open door here. You see here a +0 pair of gloves. 2 jackals, a bat and a ball python come into view. The jackal barks! The ball python hisses angrily. The jackal barks! A jackal comes into view. The jackal barks! The bat barely misses you. Shoot: a) +0 hand crossbow Aim: a bat (44% to hit) You shoot a bolt. The bolt hits the bat but does no damage. The bat hits you but does no damage. Shoot: a) +0 hand crossbow Aim: a bat (44% to hit) You shoot a bolt. The bolt closely misses the bat. The bat closely misses you. Aim: a jackal (chance to affect: 64%) The jackal seems to slow down. You now have 1/2 mp. The jackal attacks as you move away! The jackal barely misses you. The bat barely misses you. There is an open door here. The bat closely misses you. The bat closely misses you. You see here an elf skeleton. MP restored: 2 The bat barely misses you. You see here a human skeleton. Aim: a jackal (chance to affect: 64%) The bat struggles to resist. The bat hits you. You take 1 damage, and have 12/13 hp. You now have 1/2 mp. Aim: a jackal (chance to affect: 64%) The bat seems to slow down. The bat hits you. The bat closely misses you. You take 1 damage, and have 11/13 hp. You now have 0/2 mp. Shoot: a) +0 hand crossbow Aim: a jackal (51% to hit) You shoot a bolt. The bolt hits the bat. You kill the bat! Shoot: a) +0 hand crossbow Aim: a jackal (51% to hit) You shoot a bolt. The bolt hits the jackal. The jackal bites you but does no damage. x2 Shoot: a) +0 hand crossbow Aim: a jackal (heavily wounded, 51% to hit) You shoot a bolt. The bolt hits the jackal. The jackal bites you. x2 You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! Shoot: a) +0 hand crossbow Aim: a jackal (almost dead, 51% to hit) You shoot a bolt. The bolt hits the jackal. You kill the jackal! The jackal misses you. Shoot: a) +0 hand crossbow Aim: a jackal (51% to hit) You shoot a bolt. The bolt barely misses the jackal. The bolt closely misses the ball python. The bolt barely misses the jackal. The jackal barely misses you. x2 Shoot: a) +0 hand crossbow Aim: a jackal (51% to hit) You shoot a bolt. The bolt hits the jackal. You kill the jackal! The ball python bites you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 6/13 hp. Shoot: a) +0 hand crossbow Aim: a ball python (constricting you, 55% to hit) You shoot a bolt. The bolt closely misses the ball python. The bolt barely misses the jackal. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. The ball python constricts you. You take 2 damage, and have 4/13 hp. Shoot: a) +0 hand crossbow Aim: a ball python (constricting you, 55% to hit) You shoot a bolt. The bolt hits the ball python. The ball python closely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp. Shoot: a) +0 hand crossbow Aim: a ball python (severely wounded, constricting you, 55% to hit) You shoot a bolt. The bolt hits the ball python. You kill the ball python! The jackal barely misses you. Aim: a jackal (chance to affect: 66%) The jackal seems to slow down. The jackal bites you. You die... ......h #8.....8# ...h... ########'#+#'##### ......h #................. ......S #................. ....... ##'###..##...##..## ....... #..# #..##...##..# .......########.##♣#...........# ......hS.h...[#..#♣#...........# #############S##@#♣#...........#♣ #.h#h#♣#...........# ##h#÷#♣#...........#♣ #.#.#♣#..##...##..#♣ #.#.# #..##...##..# #.'.#♣#...........#♣ #.###♣#...........#. #.# ♣#...........# #.# ♣#...........#♣ You could see a jackal (slow). Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sokol815 the Octopode Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 103 | D:1 | HP: 3/13 [constriction (1)] 105 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, minmay_misc_feat_four_crosses Action || total -------------------------++------- Fire: Hand crossbow || 11 Cast: Slow || 4 Armor: Skin || 4 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 74 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 74 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------