Dungeon Crawl Stone Soup version 0.30-a0-585-g93115170b9 (webtiles) character file. Game seed: 4249847889102112111 14 sokol815 the Sneak (level 2, -1/21 HPs) Began as an Octopode Brigand on Jan 3, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:13 (812 turns). sokol815 the Sneak (Octopode Brigand) Turns: 812, Time: 00:01:14 Health: -1/21 AC: 1 Str: 10 XL: 2 Next: 41% Magic: 2/2 EV: 12 Int: 13 God: Gold: 62 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) Missiles b - 9 poisoned darts c - 3 curare-tipped darts Scrolls e - a scroll of identify {@r1} D - 2 scrolls of blinking {!r} Potions I - a potion of invisibility N - a potion of heal wounds {@q2} Skills: + Level 3.0 Fighting - Level 2.0 Short Blades - Level 2.0 Throwing - Level 1.0 Dodging - Level 5.3 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17190 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. There is an open door here. A quokka comes into view. You throw a stone. The stone hits the quokka. You throw a stone. The stone closely misses the quokka. You throw a stone. The stone barely misses the quokka. You throw a stone. The stone misses the quokka. You throw a stone. The stone closely misses the quokka. You hit the quokka but do no damage. You grab the quokka. You constrict the quokka. The quokka bites you. You take 2 damage, and have 18/20 hp. You hit the quokka. You constrict the quokka. You kill the quokka! Your Fighting skill increases to level 3! You regained 2 hp, and now have 20/21 hp. No target in view! No target in view! There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Done exploring. Health restored: 21 (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A rat is nearby! A rat is nearby! You throw a stone. The stone hits the rat. You closely miss the rat. Your grab misses the rat. You barely miss the rat. You grab the rat. You constrict the rat, but do no damage. The rat closely misses you. You hit the rat. You kill the rat! e - a scroll labelled AHORAF XIUR f - an inky potion g - a scroll labelled MUKLORH IHEO As you read the scroll labelled AHORAF XIUR, it crumbles to dust. It is a scroll of enchant weapon. Your +2 dagger glows red for a moment. As you read the scroll labelled MUKLORH IHEO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. A kobold comes into view. It is wielding a +0 whip. Found a scroll labelled TIYCAIRARR and a red potion. Found a stone staircase leading up and a stone staircase leading down. You throw a stone. The stone hits the kobold but does no damage. The kobold shouts! A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found 4 gold pieces and 3 scrolls of identify. Found a stone staircase leading down and a stone staircase leading up. No target in view! You now have 62 gold pieces (gained 4). An orc comes into view. It is wielding a +0 dagger. The orc moves out of view. e - 3 scrolls of identify {@r1} As you read the scroll of identify {@r1}, it crumbles to dust. d - a potion of invisibility; I - a potion of invisibility As you read the scroll of identify {@r1}, it crumbles to dust. f - a potion of heal wounds; N - a potion of heal wounds s - 4 stones (gained 3) A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A gnoll comes into view. It is wielding a +0 flail. You throw a stone. The stone hits the gnoll but does no damage. You throw a stone. The stone hits the gnoll but does no damage. You throw a stone. The stone closely misses the gnoll. You throw a stone. The stone hits the gnoll but does no damage. A gnoll and a hobgoblin come into view. The gnoll is wielding a +0 flail of draining. The gnoll hits you with a +0 club. You take 5 damage, and have 16/21 hp. MASSIVE DAMAGE!! The gnoll attacks as you move away! The gnoll hits you with a +0 club. You take 4 damage, and have 12/21 hp. You hit the gnoll. You grab the gnoll. You constrict the gnoll. You hit the gnoll but do no damage. You squeeze the gnoll, but do no damage. You constrict the gnoll. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 4/21 hp. MASSIVE DAMAGE!! You hit the gnoll but do no damage. You constrict the gnoll, but do no damage. The gnoll misses you. You hit the gnoll. You constrict the gnoll. The gnoll hits you with a +0 club. You die... .# . .. .. #. ..#.## ######### ?....###### #.......) # ##......####........ #. ##........gg@........ #.##..........######.### ##............g.# # #.................. ...........g.>.#.## #####..........#..# #.........###.# #..........# .. #..........# g.. You could see 3 gnolls. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 4 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sokol815 the Octopode Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 85 | D:1 | Reached XP level 2. HP: 16/20 MP: 2/2 397 | D:1 | Found a faded altar of an unknown god. 580 | D:1 | Reached skill level 3 in Fighting 779 | D:2 | You fall into a shaft and drop 1 floor! 810 | D:3 | HP: 4/21 [gnoll/+0 club (8)] 812 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring D:3: layout_rooms, gammafunk_ghost_abyssal_escape, corexii_hall_statues_x Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.0 Short Blades | | 2.0 Throwing | | 2.0 Dodging | | 1.0 Stealth | | 5.3 Action || total -------------------------++------- Melee: Dagger || 30 Tentacles || 5 Constrict || 6 Throw: Stone || 20 Use: Scroll || 7 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 808 | 797 | 11 | 0 | 691 | 3 | 269.3 | Dungeon | 808 | 797 | 11 | 0 | 691 | 3 | 269.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 746 daAuts D:3: 32 daAuts D:2: 29 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.7 +-------+-------+-------+-------+-------+----------------------