Dungeon Crawl Stone Soup version 0.31-a0-523-g071a6c1ffa (webtiles) character file. Game seed: 3597931179768060501 0 sokol815 the Sneak (level 1, -1/14 HPs) Began as an Octopode Brigand on Aug 12, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (34 turns). sokol815 the Sneak (Octopode Brigand) Turns: 34, Time: 00:00:18 Health: -1/14 AC: 1 Str: 10 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 13 God: Gold: 3 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) d - a +0 demon trident (You found it on level 1 of the Dungeon) Missiles b - 9 poisoned darts c - 3 curare-tipped darts s - 6 stones Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Throwing + Level 1.0 Dodging + Level 5.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5965 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, sokol815 the Octopode Brigand. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Found 6 stones, a sling and a hand axe. Found a staircase leading out of the dungeon. s - 6 stones Clearing quiver. You now have 3 gold pieces. Found a stone staircase leading down. A ball python comes into view. An endoplasm comes into view. The helpless ball python fails to defend itself. You impale the ball python!! You kill the ball python! A giant cockroach comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm freezes you. You are frozen. You take 2 damage, and have 12/14 hp. You hit the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. You take 4 damage, and have 8/14 hp. MASSIVE DAMAGE!! The giant cockroach bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The giant cockroach barely misses you. You take 4 damage, and have 4/14 hp. MASSIVE DAMAGE!! You see here a +0 demon trident. d - a +0 demon trident The endoplasm freezes you. You are frozen. You die... #...## ....... ###..### ###....... ##...###......... ###.....##..!... ####..## ..... #.....# #.... # #....>#...### ....#.......# #....J@$..# ###..B..#.# #.....#.# #......... .......[##. ####.....# .. #.....# . ####.## You could see an endoplasm and a giant cockroach. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sokol815 the Octopode Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 34 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, minivault_24 Action || total ---------------------------++------- Melee: Dagger || 3 Tentacles || 1 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 15 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 15 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, minivault_24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 15 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 15 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------