Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 4143410355405719519 9 sokol815 the Shield-Bearer (level 2, -1/21 HPs) Began as an Octopode Fighter on Nov 4, 2023. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (62 turns). sokol815 the Shield-Bearer (Octopode Fighter) Turns: 62, Time: 00:00:12 Health: -1/21 AC: 1 Str: 15 XL: 2 Next: 16% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 4 Dex: 11 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . b - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 buckler (worn) Potions M - a potion of might Skills: - Level 3.0 Fighting + Level 2.8 Axes - Level 3.0 Dodging - Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5931 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, sokol815 the Octopode Fighter. The heart of this dungeon contains the magnificent artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the large door. Found a stone staircase leading down. There is a large open door here. There is a large open door here. A dart slug comes into view. A jackal comes into view. You hit the dart slug. You grab the dart slug. You constrict the dart slug. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! A jackal is nearby! 2 jackals come into view. A jackal comes into view. The jackal barks! You hear a shout! A goblin comes into view. It is wielding a +0 club. The jackal barks! The goblin shouts! The jackal bites you but does no damage. The jackal bites you. The goblin moves out of view. You take 3 damage, and have 13/16 hp. The jackal barks! You slash the jackal! You kill the jackal! A hobgoblin comes into view. You miss the jackal. Your grab misses the jackal. You squeeze the jackal. You hit the jackal. You block the jackal's attack. The jackal closely misses you. The jackal misses you. You slash the jackal! You kill the jackal! You hit the jackal but do no damage. x2; The jackal closely misses you. x2 The jackal bites you. You block the jackal's attack. You take 1 damage, and have 13/16 hp. You hit the jackal but do no damage. You grab the jackal. You barely miss the jackal. You constrict the jackal, but do no damage. The jackal bites you. The jackal completely misses you. The jackal barely misses you. x2 You completely miss the jackal. You barely miss the goblin. You hit the jackal but do no damage. You constrict the jackal. The jackal bites you. The jackal closely misses you. You block the jackal's attack. The goblin hits you with a +0 club. You take 4 damage, and have 9/16 hp. MASSIVE DAMAGE!! You slash the jackal! You kill the jackal! You hit the jackal. You barely miss the hobgoblin. You closely miss the goblin. The jackal bites you. The jackal misses you. The hobgoblin misses you. The goblin hits you with a +0 club. The jackal completely misses you. You have reached level 2! You take 2 damage, and have 7/21 hp. MP restored: 2 You barely miss the jackal. You grab the jackal. You barely miss the hobgoblin. You closely miss the goblin. You constrict the jackal. You kill the jackal! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You take 1 damage, and have 6/21 hp. You hit the goblin. You grab the goblin. You hit the hobgoblin. You constrict the goblin. You kill the goblin! You block the hobgoblin's attack. The hobgoblin misses you. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/21 hp. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. You die... #.............. #........(..... #.............. ................... ....#............ ................ #.†g# #........ #†@)# #.....!.. #..#.###........ ..#.##...#....... .... #.....#..# ...# ##.#....# ......###.....### ..###...........## .. ##....##.#...### #..#...#.#.....### You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 4 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sokol815 the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 59 | D:1 | Reached XP level 2. HP: 7/21 MP: 2/2 61 | D:1 | HP: 3/21 [hobgoblin (4)] 62 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, serial_glass, glass_columns_a, glass_columns_a Action || total ---------------------------++------- Melee: War axe || 12 Constrict || 5 Tentacles || 1 Armour: Skin || 11 Dodge: Dodged || 14 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 41 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 41 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, serial_glass, glass_columns_a, glass_columns_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 41 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 41 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------