Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (webtiles) character file. Game seed: 7746323198058529515 934 sokol815 the Shooter (level 8, -1/64 HPs) Began as a Coglin Hunter on May 1, 2025. Was a Follower of Cheibriados. Slain by a vampire (3 damage) ... on level 5 of the Dungeon. The game lasted 00:06:25 (4432 turns). sokol815 the Shooter (Coglin Hunter) Turns: 4432, Time: 00:06:26 Health: -1/64 AC: 9 Str: 14 XL: 8 Next: 11% Magic: 8/8 EV: 11 Int: 11 God: Cheibriados [*.....] Gold: 319 SH: 0 Dex: 24 Spells: 7/7 levels left rFire + . . a - +3 sling {Dongyul} rCold . . . d - +0 sling {Kai} rNeg . . . h - +2 leather armour {rF+} rPois . k - +0 helmet rElec . f - +2 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.11/turn %: no passive effects @: very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Bend Time You were on level 5 of the Dungeon. You worshipped Cheibriados. Cheibriados was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 319 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Dongyul} b - a +3 dagger (You took it off a goblin on level 4 of the Dungeon) d - a +0 sling (offhand) {Kai} Missiles c - 3 poisoned darts s - 23 stones Armour f - a +2 cloak (worn) (You found it on level 3 of the Dungeon) h - a +2 leather armour of fire resistance (worn) (You found it on level 1 of the Dungeon) k - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Wands e - a wand of charming (10) (You found it on level 3 of the Dungeon) Scrolls Y - a scroll of teleportation {@r3} Potions i - a potion of cancellation l - a potion of haste {unknown} m - a potion of ambrosia {unknown} Skills: + Level 5.7 Fighting + Level 6.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth - Level 6.0 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 41% 1 Kinetic Grapnel Frge 0% 1d4 41% 1 Poisonous Vapours Alch/Air 0% 1d1 41% 1 Summon Small Mammal Summ 0% N/A 41% 1 Mercury Arrow Conj/Alch 0% 2d5 56% 2 Scorch Fire 0% 2d5 56% 2 Launch Clockwork Bee Frge 0% N/A 80% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 38724 Temple (1/1) D:4 Zot: 8953 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 exclusion: jelly, Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the ufetubus! Cheibriados appreciates the change of pace. You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the ufetubus. You shoot a sling bullet. The sling bullet hits the ufetubus. You kill the ufetubus! Cheibriados appreciates the change of pace. You shoot a sling bullet. The sling bullet closely misses the vampire. You shoot a sling bullet. The sling bullet hits the vampire but does no damage. The vampire hits you but does no damage. The vampire bites you. The vampire draws vitality from your injuries! You take 4 damage, and have 59/64 hp. You shoot a sling bullet. The sling bullet hits the vampire but does no damage. You shoot a sling bullet. The sling bullet hits the vampire! The vampire barely misses you. x2 You shoot a sling bullet. The sling bullet hits the vampire but does no damage. You shoot a sling bullet. The sling bullet hits the vampire. The vampire mumbles some strange words. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. x2; Something hits you! Something bites you. Something draws vitality from your injuries! You take 11 damage, and have 48/64 hp. You shoot a sling bullet. x2; Something hits you but does no damage. Something barely misses you. You shoot a sling bullet. x2; Something draws life force from you! You take 13 damage, and have 35/64 hp. MASSIVE DAMAGE!! You shoot a sling bullet. x2; Something hits you. Something bites you but does no damage. You take 5 damage, and have 30/64 hp. You shoot a sling bullet. x2; Something hits you! Something bites you but does no damage. You take 7 damage, and have 23/64 hp. You shoot a sling bullet. x2; Something barely misses you. Something bites you but does no damage. Something hits you but does no damage. Something bites you. Something draws vitality from your injuries! You take 1 damage, and have 22/64 hp. You shoot a sling bullet. x2; Something hits you. Something bites you! * * * LOW HITPOINT WARNING * * * Something draws vitality from your injuries! You take 7 damage, and have 15/64 hp. You feel much better. Something hits you. Something bites you but does no damage. You regained 25 hp, and now have 40/64 hp. You shoot a sling bullet. x2 You hear some strange, mumbled words. Something tries to affect you, but you resist. You shoot a sling bullet. x2; Something hits you but does no damage. Something bites you. Something draws vitality from your injuries! You take 2 damage, and have 38/64 hp. You shoot a sling bullet. x2; Something hits you! Something bites you. Something draws vitality from your injuries! You take 10 damage, and have 28/64 hp. You shoot a sling bullet. x2; Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You take 9 damage, and have 19/64 hp. You shoot a sling bullet. x2; Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you. * * * LOW HITPOINT WARNING * * * Something draws vitality from your injuries! You shoot a sling bullet. x2 You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you but does no damage. Something barely misses you. You take 7 damage, and have 12/64 hp. You shoot a sling bullet. x2; Something hits you but does no damage. Something bites you but does no damage. You feel better. Something hits you. Something bites you but does no damage. You regained 9 hp, and now have 21/64 hp. You feel better. Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you. * * * LOW HITPOINT WARNING * * * Something draws vitality from your injuries! You take 8 damage, and have 13/64 hp. You shoot a sling bullet. x2; Something hits you but does no damage. Something bites you! * * * LOW HITPOINT WARNING * * * Something draws vitality from your injuries! You take 11 damage, and have 2/64 hp. You shoot a sling bullet. x2 You hear some strange, mumbled words. Something tries to affect you, but you resist. You shoot a sling bullet. x2; Something hits you but does no damage. Something bites you but does no damage. You shoot a sling bullet. x2; Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you. You die... Cheibriados appreciates the motionlessness of death. ##..........# #...........# #............ #...........# ##...........# ..#............# #..........{...# ##.........@...# #...............## ##.##.............# #...##.............# ..............#####.# ≈≈≈§≈§≈....#### # ......≈...## ### #.###.≈§..# #####.## #...#§§§.#####......# There were no monsters in sight! Vanquished Creatures A black bear (D:4) An ogre (D:5) A centaur (D:5) A phantom (D:4) A howler monkey (D:4) 2 bombardier beetles (D:5) 4 hounds A jelly (D:5) An orc priest (D:5) An iguana (D:4) 2 orc wizards (D:5) Robin (D:3) 6 gnolls 5 adders 2 shadow imps (D:5) A white imp (D:5) 6 ufetubi 2 dart slugs 2 ribbon worms (D:3) 6 endoplasms 4 giant cockroaches 6 hobgoblins 13 orcs 5 quokkas 8 ball pythons 6 bats 4 frilled lizards 14 goblins 5 kobolds 5 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sokol815 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 307 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 910 | D:2 | Reached skill level 4 in Ranged Weapons 926 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 956 | D:2 | Reached skill level 3 in Fighting 1337 | D:3 | Reached XP level 4. HP: 33/35 MP: 4/4 1509 | D:3 | Noticed Robin 1517 | D:3 | Reached skill level 1 in Evocations 1517 | D:3 | Killed Robin 1547 | D:3 | Found a blossoming altar of Fedhas. 1653 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1674 | D:3 | Reached skill level 2 in Evocations 2263 | D:4 | Reached skill level 3 in Evocations 2429 | D:4 | Found a bloodstained altar of Trog. 2465 | D:4 | Noticed a black bear 2470 | D:4 | Killed a black bear 2471 | D:4 | Reached skill level 4 in Fighting 2471 | D:4 | Reached skill level 4 in Evocations 2471 | D:4 | Reached XP level 6. HP: 48/48 MP: 6/6 2624 | D:4 | Reached skill level 5 in Ranged Weapons 2644 | D:4 | Found a white marble altar of Elyvilon. 2690 | D:4 | Found a sacrificial altar of Ru. 2794 | D:4 | Found a staircase to the Ecumenical Temple. 2803 | Temple | Entered the Ecumenical Temple 2825 | Temple | Became a worshipper of Cheibriados the Contemplative 3573 | D:5 | Entered Level 5 of the Dungeon 3591 | D:4 | Reached skill level 5 in Evocations 3591 | D:4 | Reached XP level 7. HP: 48/55 MP: 7/7 3658 | D:5 | Noticed a vampire 3832 | D:5 | Noticed Sigmund 3907 | D:5 | Reached * piety under Cheibriados 3982 | D:5 | Reached skill level 6 in Evocations 4054 | D:5 | Found a glowing silver altar of Zin. 4215 | D:5 | Found a burning altar of Makhleb. 4230 | D:5 | Reached skill level 5 in Fighting 4243 | D:5 | Reached skill level 6 in Ranged Weapons 4243 | D:5 | Reached XP level 8. HP: 39/63 MP: 8/8 4354 | D:5 | Found a hide-covered altar of Uskayaw. 4418 | D:5 | HP: 15/64 [something (7)] 4424 | D:5 | HP: 12/64 [something (6)] 4429 | D:5 | HP: 2/64 [something (11)] 4432 | D:5 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, hex_medium D:2: layout_rooms, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b D:3: layout_loops_ring, fedhas_ov_isle_minmay, minmay_crystal_room, nrook_uturn, hangedman_decor_points, kennysheep_generic_room_4, uniq_robin D:4: layout_layer_cave, lightli_temple_of_fire, nicolae_ru_the_path_less_chosen, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_poolview, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b D:5: layout_cave_pods, mainiacjoe_overflow_brackets, mainiacjoe_overflow_concentric_impassable, minmay_ruined_shrine, uniq_sigmund Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 | 6.1 Fighting | 3 4 5 | 5.7 Evocations | 1 4 5 6 | 6.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 134 | 270 | 194 || 598 Use: Scroll | 4 | 2 | 2 || 8 Potion | | | 3 || 3 Armour: Leather armour | 4 | 31 | 65 || 100 Dodge: Dodged | 7 | 38 | 19 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4889 | 4674 | 215 | 169 | 3887 | 6 | 814.8 | Dungeon | 4852 | 4672 | 180 | 169 | 3887 | 5 | 970.4 | Temple | 36 | 2 | 34 | 0 | 0 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1860 daAuts D:1: 914 daAuts D:5: 860 daAuts D:3: 777 daAuts D:2: 440 daAuts Temple: 36 daAuts Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, hex_medium D:2: layout_rooms, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b D:3: layout_loops_ring, fedhas_ov_isle_minmay, minmay_crystal_room, nrook_uturn, hangedman_decor_points, kennysheep_generic_room_4, uniq_robin D:4: layout_layer_cave, lightli_temple_of_fire, nicolae_ru_the_path_less_chosen, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_poolview, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b D:5: layout_cave_pods, mainiacjoe_overflow_brackets, mainiacjoe_overflow_concentric_impassable, minmay_ruined_shrine, uniq_sigmund Temple: nicolae_temple_superstar Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4889 | 4674 | 215 | 169 | 3887 | 6 | 814.8 | Dungeon | 4852 | 4672 | 180 | 169 | 3887 | 5 | 970.4 | Temple | 36 | 2 | 34 | 0 | 0 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1860 daAuts D:1: 914 daAuts D:5: 860 daAuts D:3: 777 daAuts D:2: 440 daAuts Temple: 36 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 222.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 267.0 +-------+-------+-------+-------+-------+----------------------