Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 6956404911304300156 67 sokol815 the Shooter (level 4, -4/32 HPs) Began as a Coglin Hexslinger on May 6, 2025. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:53 (2027 turns). sokol815 the Shooter (Coglin Hexslinger) Turns: 2027, Time: 00:03:54 Health: -4/32 AC: 4 Str: 9 XL: 4 Next: 16% Magic: 5/5 EV: 11 Int: 12 God: Gold: 219 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . b - +0 sling {Agam} rCold . . . a - +2 sling {Walburga} rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons a - a +2 sling (offhand) {Walburga} b - a +0 sling (weapon) {Agam} (You found it on level 2 of the Dungeon) i - a +2 dagger of speed (You took it off a goblin on level 1 of the Dungeon) n - a +2 dagger of speed (You found it on level 3 of the Dungeon) Armour c - a +0 robe f - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) k - a +0 leather armour (worn) (You found it on level 3 of the Dungeon) Scrolls e - a scroll of fear g - a scroll of silence h - 2 scrolls of poison {!r} j - a scroll of amnesia l - 2 scrolls of enchant armour Potions m - 3 potions of heal wounds o - a potion of magic {unknown} Skills: - Level 1.0 Fighting * Level 3.9 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 22% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 36% 2 Magic Dart Conj 0% 1d3 38% 1 Sigil of Binding Hex 7% N/A 38% 3 Inner Flame Hex/Fire 4% N/A 52% 3 Blink Tloc 0% N/A 54% 2 Call Imp Summ 0% N/A 54% 2 Fugue of the Fallen Necr 0% N/A 77% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 77% 3 Cause Fear Hex 3% N/A 80% 4 Anguish Hex/Necr 1% N/A 94% 4 Dimensional Bullseye Hex/Tloc 1% N/A 94% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21944 Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a shout! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. The goblin barely misses you. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. A kobold comes into view. It is wielding a +0 club. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold throws a stone. The stone misses you. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! There is an open door here. Items here: ( )) ††. You open the door. There is an open door here. An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You shoot a sling bullet. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! x2 You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You hear a shout! A gnoll comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. A gnoll comes into view. It is wielding a +0 flail. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. A gnoll comes into view. It is wielding a +0 halberd. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. There is an open door here. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you with a +0 whip. Fire: a) +2 sling {Walburga} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you from afar with a +0 halberd! You die... #....#..#........ ##....#.##........ #....##'####'#.... +....#...#...+.... . #....#...'...#.... #. #....#####..##...< #..#######......##..#####. ........#......#.......#. .......j@......+.......#. .###..j#......#..###..#. .##+####..j##....##..# ##### ..........j.#....+...# ............#....#...+ ###.######..#....###. # # ##..#...... #. #...#...... +. #...+ #. You could see 4 gnolls. Vanquished Creatures 2 adders (D:3) A dart slug (D:1) 7 endoplasms 2 giant cockroaches 5 hobgoblins 2 jackals (D:1) 2 quokkas 6 ball pythons 7 bats 2 frilled lizards 4 goblins 4 kobolds 7 rats 51 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:3) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sokol815 the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 135 | D:1 | Reached skill level 2 in Ranged Weapons 280 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 621 | D:2 | Reached skill level 3 in Ranged Weapons 686 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1088 | D:2 | Found a faded altar of an unknown god. 1263 | D:3 | Found a shadowy altar of Dithmenos. 1742 | D:3 | Reached XP level 4. HP: 22/32 MP: 5/5 1836 | D:4 | Noticed a lemure 2027 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, nicolae_figureground_sparkle D:3: layout_rooms, mainiacjoe_overflow_boulevard, grunt_ministairs_3, fountainhead, kennysheep_big_empty_room, corexii_shack D:4: cheibrodos_old_hovel, layout_gridville, overflow_temple_1_default, nrook_loot_triangle, uniq_pikel, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.9 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 194 | 34 || 228 Use: Scroll | 8 | 2 || 10 Armour: Robe | 10 | || 10 Leather armour | 10 | 8 || 18 Dodge: Dodged | 16 | 6 || 22 Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, nicolae_figureground_sparkle D:3: layout_rooms, mainiacjoe_overflow_boulevard, grunt_ministairs_3, fountainhead, kennysheep_big_empty_room, corexii_shack D:4: cheibrodos_old_hovel, layout_gridville, overflow_temple_1_default, nrook_loot_triangle, uniq_pikel, uniq_edmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2054 | 1938 | 116 | 45 | 1571 | 4 | 513.5 | Dungeon | 2054 | 1938 | 116 | 45 | 1571 | 4 | 513.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 751 daAuts D:1: 631 daAuts D:2: 516 daAuts D:4: 155 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------