Dungeon Crawl Stone Soup version 0.26-b1-59-ge38874ec40 (webtiles) character file. Game seed: 4120653769050881956 0 solopath the Magician (level 1, -2/14 HPs) Began as a Palentonga Hedge Wizard on Jan 8, 2021. Slain by a gnoll (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (52 turns). solopath the Magician (Palentonga Hedge Wizard) Turns: 52, Time: 00:00:48 Health: -2/14 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 1/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis + e - +4 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, rugged brown scales 3, see invisible, deformed body, roll 1, armoured tail a: Rolling Charge You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger e - a +4 whip (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} Skills: + Level 1.5 Dodging - Level 1.2 Stealth + Level 3.0 Spellcasting - Level 0.8 Conjurations + Level 0.7 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 16% 16% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 22% 2 Call Imp Summ 4% 24% 2 Slow Hex 2% 32% 2 Conjure Flame Conj/Fire 3% 47% 3 Mephitic Cloud Conj/Pois/Air 2% 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at nearby foes to attack. You have a long armoured tail. Message History There's nothing you can charge at! Okay, then. Found a dagger. A frilled lizard and a bat come into view. Your magical contamination has completely faded away. The frilled lizard hisses angrily. You see here a glowing whip. e - a glowing whip The gnoll hits you but does no damage. e - a +4 whip (weapon) The gnoll hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you. You die... ## #..#####........# .# #...$.##........# .# #.....##........# .######.....##........# .........$..##........## #######.....#.......b... #.......K.Kl..)..# .......#....####g###### ######.###### #@# #. #.# #K #.# #. #.# #. ... #. ### You could see a gnoll, a kobold and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | solopath the Palentonga Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 52 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, chequers_serial_rivers_large_b Action || total -------------------------++------- Melee: Whip || 2 Dagger || 2 Cast: Magic Dart || 3 Armor: Robe || 4 Dodge: Dodged || 1