Dungeon Crawl Stone Soup version 0.27-a0-1532-gca18f49f40 (webtiles) character file. Game seed: 17534953575758817241 16 solopath the Magician (level 2, 0/19 HPs) Began as a Demonspawn Hedge Wizard on July 12, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (589 turns). solopath the Magician (Demonspawn Hedge Wizard) Turns: 589, Time: 00:00:52 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 37% Magic: 6/6 EV: 12 Int: 15 God: Gold: 18 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of haste {unknown} Skills: + Level 2.2 Dodging + Level 1.9 Stealth + Level 3.3 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 5% N/A 19% 2 Blink Tloc N/A N/A 21% 2 Slow Hex 2% N/A 28% 2 Conjure Flame Conj/Fire 4% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The kobold closely misses you. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. x2; The kobold closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Your iron imp misses the kobold. The jackal misses you. x2 The kobold hits you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your iron imp hits the kobold. The kobold dies! You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... #.#####...##.#.... #.........##.###.# #.#####...##.# #.# #.# #....##. #†# #.####....##.# #.# #.†..........# #.. ##†####...##### ### ######...###...# #....5.@.......# #.####)hh#....... ##.##.##..#.# #.##.##..#.# #.... .... . #.. #.# #.# You could see 2 jackals and a friendly iron imp (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | solopath the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 293 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 293 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 589 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring, dreamdust_ecumenical_altar_statues Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | | 1.9 Spellcasting | | 3.3 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 26 Cast: Magic Dart || 18 Armor: Robe || 15 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 589 | 589 | 0 | 38 | 475 | 1 | 589.0 | Dungeon | 589 | 589 | 0 | 38 | 475 | 1 | 589.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 589 daAuts