Dungeon Crawl Stone Soup version 0.33-a0-616-gbfdca0e29a (webtiles) character file. Game seed: 1609793528529945456 202 solopath the Shooter (level 5, -2/38 HPs) Began as a Coglin Hunter on Dec 30, 2024. Slain by Terence ... wielding a +2 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:20 (1977 turns). solopath the Shooter (Coglin Hunter) Turns: 1977, Time: 00:04:22 Health: -2/38 AC: 3 Str: 9 (11) XL: 5 Next: 80% Magic: 5/5 EV: 12 Int: 9 God: Gold: 186 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +3 sling {Balvinder} rCold . . . d - +0 sling {Zihan} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Balvinder} d - a +0 sling (offhand) {Zihan} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - 3 scrolls of identify f - a scroll of enchant weapon i - 2 scrolls of poison j - a scroll of brand weapon {unknown} k - a scroll of revelation Potions g - 2 potions of lignification {unknown} h - 2 potions of curing m - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting * Level 5.5 Ranged Weapons + Level 3.3 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Kinetic Grapnel Frge 0% 1d4 50% 1 Poisonous Vapours Alch/Air 0% 1d2 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +2 flail of protection. You shoot a sling bullet. The sling bullet completely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +2 flail of protection! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence misses you. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +2 flail of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.....#.###...# ##.## #....##.#.....# #.÷.###...###.#.###.# ###### #....(#...###.....#.# ###### #.....@.......#.#.#.# ###### #...(.#.......#.#.#.# ###### #.......#######.#...######## #...>....................... #######(..@@.÷#....######### #######.#....# ###... #.....).###### ###... #.#################... #.# #............... #.#####'############## #.#.............<####. #.#......#.##########. #.#......#.##########. You could see Terence. Vanquished Creatures A jelly (D:2) Jessica (D:2) Natasha (thrice) (D:2) An adder (D:2) 3 dart slugs 4 ball pythons 10 bats 4 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins 3 kobolds 5 quokkas 4 frilled lizards (D:2) 7 goblins 2 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | solopath the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 122 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 203 | D:1 | Reached skill level 4 in Ranged Weapons 393 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 415 | D:1 | Found a faded altar of an unknown god. 768 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 834 | D:2 | Noticed Jessica 839 | D:2 | Killed Jessica 889 | D:2 | Noticed Terence 971 | D:2 | Noticed Natasha 976 | D:2 | Killed Natasha 977 | D:2 | Reached skill level 5 in Ranged Weapons 977 | D:2 | Reached XP level 5. HP: 32/38 MP: 5/5 1021 | D:2 | Noticed Natasha 1033 | D:2 | Killed Natasha 1303 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1303 | D:2 | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1860 | D:2 | Noticed Natasha 1865 | D:2 | Killed Natasha 1977 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, shapermc_ecumenical_altar_acropolis D:2: layout_basic, uniq_terence, uniq_jessica, uniq_natasha D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 | 3.3 Ranged Weapons | 4 5 | 5.5 Fighting | | 2.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 112 | 150 || 262 Throw: Dart | | 8 || 8 Use: Potion | | 6 || 6 Scroll | | 7 || 7 Armour: Leather armour | 3 | 28 || 31 Dodge: Dodged | 4 | 25 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1985 | 1919 | 66 | 87 | 1430 | 3 | 661.7 | Dungeon | 1985 | 1919 | 66 | 87 | 1430 | 3 | 661.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 870 daAuts D:1: 728 daAuts D:3: 386 daAuts