Dungeon Crawl Stone Soup version 0.26-a0-665-gefeb406119 (webtiles) character file. Game seed: 7893904970211575094 11 somkeydreadnuts the Firebug (level 2, 0/17 HPs) Began as an Octopode Fire Elementalist on Oct 15, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (94 turns). somkeydreadnuts the Firebug (OpFE) Turns: 94, Time: 00:01:26 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 25% Magic: 1/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Scrolls a - a scroll of teleportation {unknown} Potions b - a potion of lignification {unknown} Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 1.0 Conjurations + Level 3.3 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire #... 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire #....... 22% 3 Inner Flame Hex/Fire #....... 28% 3 Sticky Flame Conj/Fire #....... 58% 4 Fireball Conj/Fire #......... 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The foxfire hits the frilled lizard. You kill the frilled lizard! A jackal comes into view. The jackal misses you. You see here a scroll labeled HEPSOA XEAS TUTT. A jackal comes into view. The jackal barely misses you. The jackal bites you. The hound closely misses you. The hound closely misses you. The jackal misses you. There is an escape hatch in the ceiling here. The hound bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. A frilled lizard and a bat come into view. Found 7 gold pieces. You tentacle-slap the hound. Your grab misses the hound. The hound is lightly wounded. The hound misses you. The jackal bites you. You die... ## ##.. ###.bl# .......## #...h@# ##.##h# ... ##.## #.# #.# #.# #$# You could see a hound, a jackal, a bat (asleep) and a frilled lizard (asleep). Vanquished Creatures An ooze (D:2) A leopard gecko (D:2) A goblin (D:2) A bat (D:2) 2 frilled lizards (D:2) A rat (D:2) 7 creatures vanquished. Vanquished Creatures (others) 13 foxfires (D:2) 13 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | somkeydreadnuts the Octopode Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D:1 | You fall into a shaft and drop 1 floor! 70 | D:2 | Reached XP level 2. HP: 11/17 MP: 0/5 94 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_corners, fountainhead, minmay_shallow_snake_nest D:2: layout_rooms, gammafunk_temple_overflow_elements, minivault_25, guppyfry_early_lair_pool Action || total -------------------------++------- Melee: Unarmed || 13 Constrict || 3 Tentacles || 1 Cast: Foxfire || 8 Armor: Skin || 7 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 3 | 2 | 47.0 | Dungeon | 94 | 94 | 0 | 0 | 3 | 2 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 89 daAuts D:1: 4 daAuts