Dungeon Crawl Stone Soup version 0.33-a0-3-gfc2bf62883 (webtiles) character file. Game seed: 16985802276202765330 161 soul19 the Firebug (level 5, -4/35 HPs) Began as a Demonspawn Fire Elementalist on Aug 22, 2024. Slain by Edmund ... wielding a +2 flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:28 (3068 turns). soul19 the Firebug(Demonspawn Fire Elementalist) Turns: 3068, Time: 00:03:29 Health: -4/35 AC: 3 Str: 10 XL: 5 Next: 18% Magic: 0/9 EV: 11 Int: 16 God: Gold: 157 SH: 0 Dex: 14 Spells: 7/10 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . e - +1 toga "Victory" {*Victory Int+1 Slay+1 Clar} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: acrobat, clarity, guardian spirit @: no status effects A: powered by pain 1, magic shield, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe e - the +1 toga "Victory" (worn) {*Victory Int+1 Slay+1 Clar} (You found it on level 4 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Int+1: It affects your intelligence (+1). Slay+1: It affects your accuracy & damage with ranged weapons and melee (+1). Clar: It protects you from confusion, rage, mesmerisation and fear. Jewellery g - an amulet of the acrobat (around neck) Potions b - a potion of magic c - 3 potions of curing h - 2 potions of ambrosia i - a potion of invisibility j - 2 potions of haste k - a potion of heal wounds l - a potion of attraction Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 2.5 Conjurations * Level 4.2 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 h - Scorch Fire 32% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 17% 2 Summon Small Mammal Summ 8% N/A 19% 1 Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Blink Tloc 4% N/A 28% 2 Call Imp Summ 4% N/A 28% 2 Lesser Beckoning Tloc 4% N/A 28% 2 Flame Wave Conj/Fire 13% 2d6 41% 4 Call Canine Familiar Summ 2% N/A 50% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 61% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History Edmund is lightly wounded. The foxfire hits Edmund but does no damage. Edmund is lightly wounded. You conjure some foxfire! The foxfire hits Edmund but does no damage. Edmund is lightly wounded. The foxfire hits Edmund but does no damage. Edmund is lightly wounded. You conjure some foxfire! The foxfire hits Edmund but does no damage. Edmund is lightly wounded. Edmund hits you with a +2 flail of protection! You are out of magic! You are out of magic! You hit Edmund but do no damage. Edmund is lightly wounded. The foxfire hits Edmund but does no damage. Edmund is lightly wounded. The foxfire hits Edmund but does no damage. Edmund is lightly wounded. Your foxfire dissipates! Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel your power returning. Okay, then. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is moderately wounded. Edmund's fire resistance burns away. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is burned terribly! Edmund is severely wounded. Edmund hits you with a +2 flail of protection! You die... Edmund whines, "They better pay attention to me now!" ####.......#..# ...........#... .####......###.# ...............# .######.######## #.# #.##### ..######.....# ..........@### .########..@...... .........#. ##.......... ........... ...#.####.#. ....... ... #####.## #. You could see Edmund (combustible). Vanquished Creatures A scorpion (D:4) 6 adders 2 ribbon worms (D:2) A dart slug (D:2) An orc (D:3) 5 ball pythons An endoplasm (D:2) 2 giant cockroaches 8 goblins 4 hobgoblins A kobold (D:2) 3 quokkas 5 bats A frilled lizard (D:3) 5 rats 46 creatures vanquished. Vanquished Creatures (others) 114 foxfires 114 creatures vanquished. Grand Total: 160 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soul19 the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 289 | D:1 | Reached skill level 3 in Fire Magic 289 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 289 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 1115 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1115 | D:2 | Reached XP level 3. HP: 9/24 MP: 2/6 1318 | D:2 | Learned a level 2 spell: Scorch 1589 | D:2 | Found Ruull's One-of-a-Kind Rings. 1731 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1731 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2425 | D:3 | Found a faded altar of an unknown god. 2865 | D:4 | Found the +0 toga "Victory" {*Victory Clar} 3001 | D:4 | Noticed a scorpion 3012 | D:4 | Killed a scorpion 3013 | D:4 | Reached skill level 4 in Fire Magic 3013 | D:4 | Reached XP level 5. HP: 30/35 MP: 2/9 3053 | D:4 | Noticed Edmund 3068 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, minmay_statues_item D:2: layout_basic, serial_park_tiny_2, nicolae_shop_unique_rings D:3: layout_basic, dreamdust_ecumenical_altar_statues, serial_bayou_lake_a D:4: layout_basic, minmay_temple_entry_junction, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 3 4 | 4.2 Conjurations | 2 | 2.5 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 54 | 58 || 112 Cast: Foxfire | 40 | 27 || 67 Scorch | 1 | 9 || 10 Use: Potion | 1 | || 1 Scroll | | 7 || 7 Stab: Sleeping | 6 | || 6 Armour: Robe | 40 | 35 || 75 Dodge: Dodged | 54 | 42 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3091 | 2994 | 97 | 70 | 2478 | 4 | 772.8 | Dungeon | 3091 | 2994 | 97 | 70 | 2478 | 4 | 772.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1067 daAuts D:1: 1063 daAuts D:3: 750 daAuts D:4: 209 daAuts