Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 940701534343284360 8 souper the Shooter (level 2, 22/22 HPs) Began as a Demonspawn Hunter on Feb 18, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (68 turns). souper the Shooter (Demonspawn Hunter) Turns: 68, Time: 00:00:10 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 9 SH: 4 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of immolation f - a scroll of acquirement {unknown} Potions d - 2 potions of berserk rage {unknown} e - a potion of attraction {unknown} Skills: + Level 2.2 Fighting + Level 3.7 Ranged Weapons + Level 2.0 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 45% 1 Call Canine Familiar Summ 0% N/A 83% 3 Summon Guardian Golem Hex/Summ 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History The jackal moves out of view. You shoot an arrow. The arrow hits the jackal! You kill the jackal! You hear a bark! x2 No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! You shoot an arrow. The arrow hits the jackal! You kill the jackal! A jackal comes into view. You shoot an arrow. The jackal barks! The arrow hits the jackal. The jackal is heavily wounded. You shoot an arrow. The arrow barely misses the jackal. You shoot an arrow. The arrow misses the jackal. The arrow hits the jackal. You kill the jackal! A hobgoblin comes into view. Your Dodging skill increases to level 2! You shoot an arrow. The hobgoblin shouts! The arrow hits the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...............# ############.######.# ...>..#######....###.### ..†###....†.............. ...g†.............##.#### ##.##....#######..##..... #....# #..####### #..†.#######..# # #...@......#..# # #....#####.# .# # #....# #### #....# #... #..... ###+## #...## #≈♣.~# #... ♣P.P# .... #♣~..' #P..♣# You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | souper the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 68 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 68 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 2.2 Ranged Weapons | | 3.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 49 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 49 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts