Dungeon Crawl Stone Soup version 0.30-a0-793-g160f7cfddd (webtiles) character file. Game seed: 5883209170714465528 14 souper the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on Feb 19, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (143 turns). souper the Conjurer (Demonspawn Conjurer) Turns: 143, Time: 00:00:22 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 0/5 EV: 12 Int: 19 God: Gold: 15 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of lignification {unknown} e - a potion of flight {unknown} Skills: + Level 0.8 Fighting + Level 2.0 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The gnoll is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. There is a staircase leading out of the dungeon here. Your magical contamination has completely faded away. The gnoll closely misses you. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ##### ##### ## #...# #...# #...# #. #.♣.# #...# #.^.# #. #...###...###...###. #................... #.<................. #.......†.....)..... #...###...###...###. #.♣@# #.^.# #...# #. #.).# #...# #...# #. ##### ##### ##### ## .. ## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | souper the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 143 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 143 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 143 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, dreamdust_ecumenical_altar_grove, feat_on_display Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 0.8 Stealth | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 9 Armour: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 142 | 142 | 0 | 0 | 75 | 1 | 142.0 | Dungeon | 142 | 142 | 0 | 0 | 75 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts