Dungeon Crawl Stone Soup version 0.28-a0-1567-g1695149f81 (webtiles) character file. Game seed: 17122251477340979077 2 southernslant the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Jan 20, 2022. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (76 turns). southernslant the Conjurer (Draconian Conjurer) Turns: 76, Time: 00:00:47 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 25% Magic: 0/3 EV: 9 Int: 18 God: Gold: 17 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Missiles a - 45 stones (quivered) Skills: * Level 0.1 Fighting + Level 0.0 Throwing * Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the endoplasm but do no damage. You tail-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. The hobgoblin barely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm hits you but does no damage. The bat hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The bat closely misses you. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The bat hits you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 100% to hit) The magic dart hits the ball python. The ball python is heavily wounded. The bat hits you. You die... ######## ########### #......####.........### #.....##............... #...g........⌠...⌠..... ###.###S..⌠.........⌠.. #.##@b.......≈....... #gb#g..⌠...........⌠. #.........≈.....≈.... #g.#...⌠...........⌠. ##.#........[≈....... #K##...⌠.........⌠.. #.g+......⌠...⌠..... #..##............... #..#####.........### You could see a goblin, a bat and a ball python. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | southernslant the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 76 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, minmay_close_crescents Action || total -------------------------++------- Melee: Unarmed || 7 Tailslap || 1 Throw: Stone || 2 Cast: Magic Dart || 5 Armor: Skin || 11 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 33 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 33 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts