Dungeon Crawl Stone Soup version 0.28-a0-1613-gdaab1c2f9b (webtiles) character file. Game seed: 11954918509807724094 2923 southernslant the Conjurer (level 9, -8/68 (72) HPs) Began as a Demigod Conjurer on Jan 21, 2022. Mangled by a death yak (26 damage) ... on level 7 of the Dungeon on Jan 22, 2022. The game lasted 00:34:44 (10391 turns). southernslant the Conjurer (Demigod Conjurer) Turns: 10391, Time: 00:34:44 HP: -8/68 (72) AC: 8 Str: 22 XL: 9 Next: 26% MP: 19/19 EV: 13 Int: 20 God: Gold: 467 SH: 4 Dex: 16 Spells: 6/16 levels left rFire . . . SeeInvis . e - +2 short sword (venom) rCold . . . Faith . M - +0 buckler rNeg . . . Spirit . o - +2 leather armour "Cipra" {rPois} rPois + Reflect . w - +2 hat rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.21/turn s - ring of willpower MPRegen 0.16/turn z - +6 ring of strength @: drained, invisible A: high mp 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 467 gold pieces. Inventory: Hand Weapons e - a +2 short sword of venom (weapon) J - a +2 dagger of draining N - a +4 dagger Missiles d - 187 stones t - 22 poisoned darts H - a javelin O - a boomerang Armour g - a +0 pair of gloves (worn) o - the +2 leather armour "Cipra" (worn) {rPois} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. w - a +2 hat (worn) M - a +0 buckler (worn) Jewellery s - a ring of willpower (left hand) z - a +6 ring of strength (right hand) G - a ring of willpower Wands p - a wand of digging (7) r - a wand of mindburst (13) (quivered) y - a wand of polymorph (6) L - a wand of flame (26) Scrolls a - a scroll of blinking {unknown} h - a scroll of noise {unknown} j - 3 scrolls of amnesia k - 2 scrolls of magic mapping l - a scroll of vulnerability {unknown} n - a scroll of identify v - 2 scrolls of enchant armour {unknown} A - 2 scrolls of immolation {unknown} D - 3 scrolls of fog E - a scroll of torment {unknown} F - a scroll of teleportation {unknown} I - a scroll of acquirement {unknown} K - a scroll of holy word {unknown} Potions b - 2 potions of curing c - a potion of degeneration {unknown} f - a potion of magic {unknown} i - 2 potions of invisibility m - 2 potions of resistance q - a potion of ambrosia {unknown} u - a potion of experience {unknown} x - 2 potions of heal wounds B - a potion of flight {unknown} C - a potion of mutation {unknown} P - a potion of brilliance {unknown} Skills: * Level 4.6 Fighting * Level 4.7 Short Blades + Level 3.0 Throwing * Level 4.4 Armour + Level 3.7 Dodging + Level 2.1 Stealth * Level 1.9 Shields + Level 4.4 Spellcasting + Level 4.9 Conjurations * Level 2.0 Hexes + Level 3.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 c - Dazzling Flash Conj/Hex 36% N/A 14% 3 d - Sandblast Erth 8% 2d5 19% 1 e - Confusing Touch Hex 12% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 7% 1 Stone Arrow Conj/Erth 28% 3d8 21% 3 Corpse Rot Necr/Air 8% N/A 28% 2 Passwall Tmut/Erth 3% N/A 28% 2 Fulminant Prism Conj/Hex 9% 3d7 41% 4 Swiftness Air 4% N/A 50% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 56% 4 Airstrike Air 2% N/A 88% 4 Dispel Undead Necr 4% 3d7 88% 4 Summon Lightning Spire Summ/Air 4% N/A 88% 4 Lightning Bolt Conj/Air 7% 1d19 88% 5 Yara's Violent Unravell Hex/Tmut 4% 3d4 98% 5 Death Channel Necr 2% N/A 100% 6 Enfeeble Hex 6% N/A 100% 7 Storm Form Tmut/Air 2% N/A 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair (0/6) D:8 Shops: D:1 ( Annotations: D:3 2 transporters, AuraOfTheDawn's ghost, amateur DjGl D:5 3 runed translucent doors, belegose's ghost, novice OgAK Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You climb downwards. The death yak gores you!! The death yak misses you. There is a stone staircase leading up, spattered with blood here. You hit the death yak. The death yak is lightly wounded. The hell rat misses you. The death yak gores you but does no damage. The death yak closely misses you. The hell rat misses you. The death yak completely misses you. You climb upwards. There is a stone staircase leading down here. You hit the death yak but do no damage. The death yak is poisoned. The death yak is lightly wounded. The hell rat bites you! You feel drained. The death yak closely misses you. You catch the helpless death yak completely off-guard! You puncture the death yak! The death yak looks as sick as possible! The death yak is lightly wounded. The hell rat completely misses you. The death yak barely misses you. The hell rat twitches its whiskers. You hit the death yak but do no damage. The death yak is poisoned. The death yak gores you. You hit the death yak but do no damage. The death yak looks as sick as possible! The death yak is lightly wounded. The death yak gores you! You hit the death yak but do no damage. The death yak looks as sick as possible! The death yak is lightly wounded. The death yak closely misses you. You catch the helpless death yak completely off-guard! You puncture the death yak! The death yak is moderately wounded. The death yak gores you! * * * LOW HITPOINT WARNING * * * You hit the death yak but do no damage. The death yak looks as sick as possible! The death yak is moderately wounded. The death yak gores you!! You die... .........### ......>..# .........# .############## ## #.....# #.....# #.....# #....>####### ##....rYY@...# ###### #....#######.# #....# #....#.....#.# ..##.###....#.PPP.#.# .###..#..####...P.'.# .# ##...## #._.P.'.# ######.## #...P.'.# ...###..# #.PPP.### ...#....# #.....# You could see 2 death yaks and a hell rat. Vanquished Creatures A water moccasin (D:7) An orc warrior (D:7) 2 ice beasts (D:7) A sky beast (D:7) A necrophage (D:7) 3 black bears 2 ogres A centaur (D:6) 2 phantoms 4 bullfrogs 2 wyvern zombies 2 scorpions 3 wights (D:6) A howler monkey (D:5) A bullfrog zombie (D:6) 2 centaur zombies 8 hounds A bullfrog skeleton (D:4) 2 orc priests 3 jellies 5 iguanas A centaur skeleton (D:7) 4 orc wizards A howler monkey skeleton (D:4) 4 gnolls 4 adders 4 river rats (D:6) A shadow imp (D:8) An ufetubus (D:4) A worm (D:4) 3 dart slugs 20 orcs 7 ball pythons 9 bats 8 endoplasms A giant cockroach (D:2) 4 hobgoblins 6 jackals (D:5) 3 quokkas A frilled lizard (D:3) 8 goblins 7 kobolds 7 rats 153 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:5) 3 plants (D:6) 4 creatures vanquished. Grand Total: 157 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | southernslant the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 34 | D:1 | Found Lunoul's Weapon Shoppe. 243 | D:1 | Reached XP level 2. HP: 19/22 MP: 7/7 585 | D:1 | Learned a level 2 spell: Searing Ray 1656 | D:2 | Reached XP level 3. HP: 22/27 MP: 6/8 1735 | D:2 | Reached skill level 1 in Short Blades 2335 | D:3 | Identified the +2 leather armour "Cipra" {rPois} 2498 | D:3 | Reached skill level 1 in Fighting 2617 | D:3 | HP: 1/28 [gnoll (3)] 2619 | D:3 | Reached XP level 4. HP: 2/35 MP: 2/10 3135 | D:3 | Found a transporter. 3141 | D:3 | Found a transporter. 3141 | D:3 | Identified the +6 great mace of Cijace Awif {vorpal, rF- | Str+2 Dex+2} 3141 | D:3 | Noticed an ogre 3142 | D:3 | Noticed AuraOfTheDawn's ghost (amateur DjGl) 3144 | D:3 | Noticed an ogre 3147 | D:3 | Noticed an ogre 3891 | D:4 | Reached skill level 1 in Armour 3891 | D:4 | Reached XP level 5. HP: 36/41 MP: 9/11 3934 | D:4 | Learned a level 3 spell: Dazzling Flash 4500 | D:4 | Reached skill level 1 in Evocations 4516 | D:4 | Reached XP level 6. HP: 45/48 MP: 10/13 5038 | D:4 | Learned a level 1 spell: Sandblast 5055 | D:5 | Entered Level 5 of the Dungeon 5065 | D:5 | Reached skill level 1 in Throwing 5502 | D:5 | Found a staircase to the Ecumenical Temple. 5520 | Temple | Entered the Ecumenical Temple 5525 | Temple | Reached XP level 7. HP: 45/56 MP: 13/15 5945 | D:5 | Found a runed translucent gate. 5952 | D:5 | Noticed belegose's ghost (novice OgAK) 5954 | D:5 | Found a runed translucent gate. 5954 | D:5 | Noticed a wraith 6026 | D:5 | Found a runed translucent gate. 7483 | D:6 | Reached XP level 8. HP: 63/63 MP: 15/17 8782 | D:7 | Reached skill level 1 in Hexes 9113 | D:7 | Reached skill level 1 in Shields 9118 | D:7 | Reached XP level 9. HP: 62/71 MP: 8/18 9141 | D:7 | Learned a level 3 spell: Confusing Touch 10046 | D:8 | Found a staircase to the Lair. 10047 | D:8 | Noticed a death yak 10049 | D:8 | Noticed a death yak 10055 | D:8 | Noticed a death yak 10391 | D:7 | Mangled by a death yak Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, serial_shops, shop D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, serial_bayou_ford_a, grunt_decor_arrowhead D:3: layout_basic, gammafunk_ghost_smash D:4: layout_layer_cave, kennysheep_generic_room_7 D:5: layout_loops_ring, lemuel_crystal_altar, minmay_temple_entry_glass, ebering_ghost_gozag D:6: wad_woods_tower, layout_basic D:7: layout_rooms, mainiacjoe_overflow_alcove_4, mainiacjoe_overflow_alcove_1, vehumet_altar_wand_db, nicolae_wu_jian_wuxing_cycle, nicolae_ashenzari_skybound, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, hangedman_abyss_or_decor_lesser_grid D:8: layout_rooms, mainiacjoe_overflow_cross_hatched, dpeg_lair_monsters, serial_glass, glass_columns_c, glass_columns_b, feat_on_display, due_unseen_surprise, item_on_display_a Temple: pf_slime_end_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 | 4.4 Stealth | 2 | 2.1 Dodging | 2 3 | 3.7 Short Blades | 1 2 3 4 | 4.7 Fighting | 1 2 3 4 | 4.6 Armour | 1 2 3 4 | 4.4 Conjurations | 4 | 4.9 Evocations | 1 2 3 | 3.0 Throwing | 1 2 3 | 3.0 Hexes | 1 2 | 2.0 Shields | 1 | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 111 | 159 | 223 || 493 Dagger | 2 | | 26 || 28 Punch | 2 | 2 | 4 || 8 Throw: Stone | 5 | 2 | || 7 Dart | | 23 | 14 || 37 Javelin | | 4 | 6 || 10 Boomerang | | | 6 || 6 Cast: Magic Dart | 24 | 47 | 36 || 107 Searing Ray | 2 | 4 | 11 || 17 Dazzling Flash | | 2 | || 2 Sandblast | | | 2 || 2 Evoke: Wand | 2 | | 4 || 6 Use: Scroll | | | 7 || 7 Potion | | | 4 || 4 Stab: Sleeping | 8 | 2 | 5 || 15 Invisible | | 3 | 2 || 5 Armor: Robe | 26 | | || 26 Leather armour | 7 | 85 | 100 || 192 Dodge: Dodged | 93 | 119 | 163 || 375 Block: Buckler | | | 16 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10382 | 10250 | 132 | 0 | 8693 | 9 | 1153.6 | Dungeon | 10182 | 10061 | 121 | 0 | 8521 | 8 | 1272.8 | Temple | 199 | 188 | 11 | 0 | 172 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1712 daAuts D:5: 1641 daAuts D:6: 1565 daAuts D:4: 1498 daAuts D:2: 1357 daAuts D:3: 1284 daAuts D:1: 924 daAuts D:8: 200 daAuts Temple: 199 daAuts