Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 14835215796766342516 16 soylentplaid the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Dec 3, 2024. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:42 (1358 turns). soylentplaid the Conjurer (Draconian Conjurer) Turns: 1358, Time: 00:02:43 Health: 0/20 AC: 4 Str: 6 (9) XL: 2 Next: 37% Magic: 0/5 EV: 10 Int: 15 (18) God: Gold: 58 SH: 0 Dex: 7 (9) Spells: 2/5 levels left rFire . . . e - +0 spear rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Scrolls b - a scroll of fear g - a scroll of amnesia Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 16% 3d8 13% 2 Blink Tloc 2% N/A 32% 2 Lesser Beckoning Tloc 2% N/A 32% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you but does no damage. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence screams, "Stand, coward! You want a fight, show some honour!" Okay, then. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence bares his teeth. You aren't carrying any potions. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail of cold resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail of cold resistance (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ......# #............ ......# #............ ......# #######............ ......# #.................. ####### ##.#####............ ##...............[... #############.................... ................................. ................@@............... ................................. .............########............ ..................!........###### .............#############.###### .##.รท...........# #....... ..#.#....######.# ######## ..#.#........##.# ...>##...###.##.# You could see Terence. Vanquished Creatures 4 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons A bat (D:1) A frilled lizard (D:2) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soylentplaid the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 370 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1210 | D:2 | Noticed Terence 1253 | D:1 | Learned a level 2 spell: Searing Ray 1358 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_loops_ring, uniq_terence, uniq_robin Action || total ---------------------------++------- Melee: Spear || 13 Tailslap || 1 Cast: Magic Dart || 33 Searing Ray || 1 Use: Scroll || 4 Potion || 4 Armour: Skin || 33 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1358 | 1248 | 110 | 0 | 1032 | 2 | 679.0 | Dungeon | 1358 | 1248 | 110 | 0 | 1032 | 2 | 679.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1341 daAuts D:2: 17 daAuts