Dungeon Crawl Stone Soup version 0.28-a0-1143-gcf6077d4cc (webtiles) character file. Game seed: 18095895939164808682 4 spaghetti the Sneak (level 1, -1/19 HPs) Began as a Ghoul Delver on Dec 14, 2021. Slain by a necrophage (5 damage) ... on level 6 of the Dungeon. The game lasted 00:00:28 (36 turns). spaghetti the Sneak (Ghoul Delver) Turns: 36, Time: 00:00:28 Health: -1/19 AC: 3 Str: 15 XL: 1 Next: 60% Magic: 0/0 EV: 11 Int: 5 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Skills: - Level 3.2 Fighting - Level 1.7 Dodging + Level 5.7 Stealth - Level 2.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Armour a - a +0 leather armour (worn) Wands f - a wand of digging (9) Scrolls b - a scroll of fog Potions e - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: .# #.# . #.# .. .. #.# $.. #..# ..# #... .....###### #.###[... #.....n)###....... #....@........# ##..!.)..##...# #..........#...# #......##<.# ...# #..##...........# #.. #####...#....# #.# #...# #... .. ###.. .. .#. You could see a necrophage. Message History c - a scroll labelled USKAIF HAGGAMMIUFI Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled USKAIF HAGGAMMIUFI, it crumbles to dust. It was a scroll of blinking. An orc comes into view. It is wielding a +0 short sword. An orc is nearby! The orc shouts! An orc comes into view. It is wielding a +0 flail. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc shouts! An orc comes into view. It is wielding a +0 dagger. You hear an angry growl. You hear a bark! The orc shouts! You scratch the orc. You hear an angry hiss. You hear a shout! You hear an angry hiss. You scratch the orc. You kill the orc! A water moccasin comes into view. A shadow imp comes into view. Things that are here: a +0 short sword {short}; an orc corpse A white imp comes into view. The water moccasin hisses angrily. The white imp shouts! You scratch the orc. You hear an angry hiss. The white imp shouts, "Crawl home, thou peaked hell-hated deadneck!" An adder comes into view. The orc hits you with a +0 dagger. You barely miss the orc. A quokka comes into view. You completely miss the orc. The orc hits you but does no damage. 😕 HP[-2] You take 2 damage, and now have 17/19 hp. You closely miss the orc. The orc hits you but does no damage. You scratch the orc. You kill the orc! You feel better. You closely miss the water moccasin. The water moccasin bites you. You closely miss the water moccasin. The water moccasin bites you. The water moccasin bites you but does no damage. 😮 HP[-4] You take 4 damage, and now have 13/19 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] You take 7 damage, and now have 6/19 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. Unknown command. You claw the water moccasin! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 4/19 hp. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The water moccasin looks frightened! The white imp looks frightened! The shadow imp looks frightened! The orc wizard looks frightened! The orc looks frightened! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Unknown command. Unknown command. There is a stone staircase leading down here. You climb downwards. Reactivating autopickup. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. You see here a +0 club {mace}. You see here a wand of digging (6). f - a wand of digging (9) (gained 6 charges) Unknown command. Okay, then. Okay, then. The necrophage hits you. You die... Action || total -------------------------++------- Melee: Unarmed || 11 Use: Scroll || 3 Armor: Leather armour || 3 Levels and vault maps discovered: D:5: layout_rooms, minmay_bent D:6: layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Ghoul Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D:5 | magus.rc [v1.9.6] 8 | D:5 | Noticed an orc wizard 11 | D:5 | Noticed a water moccasin 22 | D:5 | HP: 4/19 [water moccasin (2)] 26 | D:6 | Noticed a necrophage 36 | D:6 | Slain by a necrophage Vanquished Creatures 2 orcs (D:5) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 3 | 2 | 17.5 | Dungeon | 35 | 35 | 0 | 0 | 3 | 2 | 17.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 25 daAuts D:6: 9 daAuts