Dungeon Crawl Stone Soup version 0.28-a0-1152-g9c71ebef14 (webtiles) character file. Game seed: 8377189553404221466 1 spaghetti the Sneak (level 1, -1/16 HPs) Began as an Octopode Delver on Dec 14, 2021. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:00:22 (52 turns). spaghetti the Sneak (Octopode Delver) Turns: 52, Time: 00:00:23 Health: -1/16 AC: 1 Str: 11 XL: 1 Next: 20% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.1 Fighting - Level 2.0 Axes - Level 2.0 Dodging - Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Wands f - a wand of digging (3) Scrolls b - a scroll of fog d - a scroll of fear Potions e - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Portals: Sewer: D:5 Annotations: D:5 exclusion: ogre ............ ............ #........... #........... ##........... ##..#..≈#..>.. ##...≈≈≈≈≈..... ###..#≈≈≈≈≈≈≈#... #...@S≈w≈≈≈≈≈..## .........≈≈≈∩≈≈≈...# .....##..≈≈≈≈≈≈≈.... .##. #.#≈≈†≈≈≈≈#.... # #...≈≈≈≈≈.....# ##..#...#..#.## ...#.......#...# ###......###....# #...##.....##. You could see a water moccasin and a worm. Message History You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4771) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Delver. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a stone staircase leading down. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Key pressed, stopping travel. Unknown command. Unknown command. Unknown command. Unknown command. An orc priest comes into view. It is wielding a +0 club. Really read c - a scroll of magic mapping {!r}? As you read the scroll of magic mapping {!r}, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. Unknown command. Unknown command. There is a stone staircase leading up here. You climb upwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club (asleep) The floor. Placed new exclusion. Unknown command. An ogre is nearby! Found a glowing drain. A giant cockroach comes into view. A giant cockroach is nearby! A worm comes into view. Found a stone staircase leading down. The giant cockroach bites you. 😕 HP[-2] You take 2 damage, and now have 14/16 hp. You hit the giant cockroach. Your grab misses the giant cockroach. The giant cockroach splashes around in the water. You hit the giant cockroach. You kill the giant cockroach! A water moccasin comes into view. The water moccasin hisses angrily. There is a glowing drain here. An orc comes into view. It is wielding a +0 dagger. The worm bites you. 😮 HP[-5] You take 5 damage, and now have 9/16 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You hear the slow rusting of a drain. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 7/16 hp. Unknown command. The water moccasin closely misses you. The water moccasin bites you! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Hand axe || 2 Use: Scroll || 1 Dodge: Dodged || 1 Levels and vault maps discovered: D:5: layout_layer_cave, lemuel_round_altar, cheibrodos_sewer_entry_drain, nicolae_shop_firing_range D:6: layout_layer_cave, mainiacjoe_overflow_tiny_flanked Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 4 | D:5 | Noticed an ogre 12 | D:6 | Noticed an orc priest 35 | D:5 | Found a glowing drain. 45 | D:5 | Noticed a water moccasin 52 | D:5 | Slain by a water moccasin Vanquished Creatures A giant cockroach (D:5) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 2 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D:5 | 0 | 2 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 48 | 4 | 0 | 21 | 2 | 26.0 | Dungeon | 52 | 48 | 4 | 0 | 21 | 2 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 47 daAuts D:6: 4 daAuts