Dungeon Crawl Stone Soup version 0.28-a0-1152-g9c71ebef14 (webtiles) character file. Game seed: 9171026521012336847 52 spaghetti the Sneak (level 3, -3/27 HPs) Began as an Octopode Delver on Dec 14, 2021. Slain by a bullfrog zombie (5 damage) ... on level 5 of the Dungeon. The game lasted 00:00:12 (41 turns). spaghetti the Sneak (Octopode Delver) Turns: 41, Time: 00:00:14 Health: -3/27 AC: 1 Str: 11 XL: 3 Next: 85% Magic: 3/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 4.6 Fighting - Level 2.0 Axes - Level 2.0 Dodging - Level 6.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping {!r} d - a scroll of fear Potions e - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: ######### ##.......# ...#####.# #..#####.##### #..##........######### #..##.##.###....@Z...# ...........#########.# #......>.#. .#.#........# ###...####..# .#.##.# .... #.###.# ### #.# #.# ..# #.# You could see a bullfrog zombie. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4771) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Delver. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a stone staircase leading down. A water moccasin zombie comes into view. A bullfrog zombie comes into view. The helpless water moccasin zombie fails to defend itself. You hit the water moccasin zombie. Your grab misses the water moccasin zombie. Your squeeze misses the water moccasin zombie. The water moccasin zombie misses you. The water moccasin zombie bites you. 😮 HP[-5] You take 5 damage, and now have 11/16 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You closely miss the water moccasin zombie. You grab the water moccasin zombie. You constrict the water moccasin zombie. The water moccasin zombie barely misses you. You hit the water moccasin zombie but do no damage. You squeeze the water moccasin zombie. You constrict the water moccasin zombie. The water moccasin zombie closely misses you. The water moccasin zombie bites you. 😮 HP[-1] You take 1 damage, and now have 10/16 hp. You slash the water moccasin zombie! You squeeze the water moccasin zombie. You constrict the water moccasin zombie. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie. You squeeze the water moccasin zombie. You constrict the water moccasin zombie. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] You take 6 damage, and now have 4/16 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You hit the water moccasin zombie. You constrict the water moccasin zombie. You destroy the water moccasin zombie! Your Fighting skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 😱 HP[+2] MP[+2] You now have 27 max hp (+11). You regained 2 hp, and now have 6/27 hp. Your mp is fully restored (3). Okay, then. Okay, then. Okay, then. You hit the bullfrog zombie. You grab the bullfrog zombie. You squeeze the bullfrog zombie. You constrict the bullfrog zombie. The bullfrog zombie hits you. * * * LOW HITPOINT WARNING * * * The bullfrog zombie hits you. You die... Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.6 Axes | | 2.0 Dodging | | 2.0 Stealth | | 6.6 Action || total -------------------------++------- Melee: Hand axe || 7 Tentacles || 4 Constrict || 2 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 3 Levels and vault maps discovered: D:5: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_24_doors, gammafunk_ghost_abyssal_escape Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 28 | D:5 | Noticed a water moccasin zombie 39 | D:5 | HP: 4/16 [water moccasin zombie (2)] 40 | D:5 | Killed a water moccasin zombie 41 | D:5 | Reached skill level 4 in Fighting 41 | D:5 | Reached XP level 2. HP: 5/23 MP: 2/2 41 | D:5 | Reached XP level 3. HP: 6/27 MP: 3/3 41 | D:5 | Slain by a bullfrog zombie Vanquished Creatures A water moccasin zombie (D:5) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 75 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 75 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 75.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 75.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 28 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 28 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 42 daAuts