Dungeon Crawl Stone Soup version 0.28-a0-1152-g9c71ebef14 (webtiles) character file. Game seed: 12186755653149831443 161 spaghetti the Sneak (level 5, 0/41 HPs) Began as an Octopode Delver on Dec 14, 2021. Slain by an adder (1 damage) ... on level 6 of the Dungeon. The game lasted 00:00:58 (812 turns). spaghetti the Sneak (Octopode Delver) Turns: 812, Time: 00:00:58 Health: 0/41 AC: 1 Str: 11 XL: 5 Next: 42% Magic: 5/5 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -11) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 5.9 Fighting - Level 2.0 Axes - Level 2.0 Dodging - Level 6.6 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Wands f - a wand of digging (9) Scrolls b - a scroll of fog c - a scroll of magic mapping {!r} Potions e - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:6 1 exclusion #.# #.# #.# ## #.# . [. #.####### ...#=##.#...... #......>.# ###.#..S## ........@.# ######..?## ##.## #.# #.# #+# You could see an adder. Message History The adder bites you. A gnoll comes into view. It is wielding a +0 whip. 😮 HP[-2] You take 2 damage, and now have 20/35 hp. You miss the adder. You grab the adder. You constrict the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. 😨 HP[-3] You take 3 damage, and now have 17/35 hp. You barely miss the gnoll shaman. You grab the gnoll shaman. You squeeze the gnoll shaman. You hit the adder but do no damage. You constrict the gnoll shaman, but do no damage. You constrict the adder. The gnoll shaman barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The gnoll shaman struggles to escape constriction. 😨 HP[-1] You take 1 damage, and now have 16/35 hp. Unknown command. Unknown command. You release your grip on the gnoll shaman. You release your grip on the adder. The adder completely misses you. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The gnoll shaman looks frightened! The gnoll looks frightened! x3; The adder looks frightened! The gnoll mumbles, "Of all the rotten luck!" A gnoll comes into view. It is wielding a +0 spear. You open the door. There is an open door here. 😨 HP[+1] You close the door. 😮 HP[+1] Found an escape hatch in the floor. Press: ? - help, v - describe, . - travel The floor. Placed new exclusion. Reduced exclusion size to a single square. An adder is nearby! 😮 HP[+3] You regained 3 hp, and now have 21/35 hp. A scorpion comes into view. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! 😮 HP[+1] The helpless scorpion fails to defend itself. You hit the scorpion but do no damage. You grab the scorpion. You squeeze the scorpion! You constrict the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! 😮 HP[-1] You take 1 damage, and now have 21/35 hp. Unknown command. You hit the scorpion but do no damage. You constrict the scorpion. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion closely misses you. 😨 HP[-9] You take 9 damage, and now have 12/35 hp. MASSIVE DAMAGE!! (PAUSE) You hit the scorpion. You hit the adder but do no damage. You constrict the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. You have reached level 5! You feel clever. 😱 HP[-5] MP[+1] You now have 41 max hp (+6). Your mp is fully restored (5). Okay, then. Okay, then. Okay, then. Okay, then. * * * LOW HITPOINT WARNING * * * You feel very sick. You see here a scorpion corpse. 😱 HP[-4] You take 4 damage, and now have 3/41 hp. You barely miss the adder. Your grab misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.9 Axes | | 2.0 Dodging | | 2.0 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 15 | 10 || 25 Constrict | 3 | 3 || 6 Tentacles | 3 | 2 || 5 Use: Scroll | 1 | 1 || 2 Stab: Distracted | 1 | || 1 Sleeping | | 1 || 1 Dodge: Dodged | 8 | 7 || 15 Levels and vault maps discovered: D:5: layout_loops_corners D:6: layout_loops_corners, lemuel_crystal_altar, temple_hall Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 57 | D:5 | Noticed a centaur 206 | D:5 | Reached skill level 4 in Fighting 206 | D:5 | Reached XP level 2. HP: 13/23 MP: 2/2 206 | D:5 | Reached XP level 3. HP: 15/27 MP: 3/3 449 | D:6 | HP: 2/27 [water moccasin zombie (6)] 451 | D:6 | Reached skill level 5 in Fighting 451 | D:6 | Reached XP level 4. HP: 3/35 MP: 4/4 801 | D:6 | Noticed a scorpion 810 | D:6 | Killed a scorpion 810 | D:6 | HP: 6/35 [poisoned by a scorpion] 811 | D:6 | Reached XP level 5. HP: 7/41 MP: 5/5 812 | D:6 | HP: 1/41 [poisoned by a scorpion] 812 | D:6 | Slain by an adder Vanquished Creatures A scorpion (D:6) A water moccasin zombie (D:6) A water moccasin skeleton (D:5) An orc (D:5) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 230 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 71 | 0 | 0.0 | 2 | 0 | 0.0 D:6 | 159 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 115.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 115.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 816 | 782 | 34 | 485 | 213 | 2 | 408.0 | Dungeon | 816 | 782 | 34 | 485 | 213 | 2 | 408.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 449 daAuts D:5: 367 daAuts