Dungeon Crawl Stone Soup version 0.28-a0-1152-g9c71ebef14 (webtiles) character file. Game seed: 13269964326408131549 0 spaghetti the Skirmisher (level 1, -4/24 HPs) Began as an Ogre Delver on Dec 14, 2021. Slain by a two-headed ogre (21 damage) ... on level 7 of the Dungeon. The game lasted 00:00:40 (504 turns). spaghetti the Skirmisher (Ogre Delver) Turns: 504, Time: 00:00:40 Health: -4/24 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 11 God: Gold: 20 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 20 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: + Level 4.0 Fighting - Level 1.7 Maces & Flails - Level 1.7 Dodging - Level 3.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 mace (weapon) {mace} Armour b - a +0 robe (worn) Scrolls c - a scroll of fog d - a scroll of magic mapping {!r} h - a scroll of teleportation {@r4} Potions f - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: #######.....# #.....#.....# #.....#.....# #.....'.....# #######.....### ##....#....##.## #.....#....#...# +.....'....'...# ##.##@#....##+####### #O#####.........## zz. #........... ..... #.........## ..z...z #.........# ..###..###.........# ... ..# ########### #.. ... You could see a two-headed ogre and 4 wights. Message History Unknown command. Unknown command. The orc shouts! You hear a shout! A quokka comes into view. The orc shouts! An orc comes into view. It is wielding a +0 club. The orc moves out of view. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. h - a scroll of teleportation {@r4} You now have 11 gold pieces. You now have 20 gold pieces (gained 9). A white imp comes into view. Found an amethyst potion. Found an escape hatch in the floor. Found a stone staircase leading up. An orc warrior and 3 orc wizards come into view. The orc warrior shouts! The orc warrior hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc wizard shouts! x2 😨 HP[-17] You take 17 damage, and now have 7/24 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc warrior looks frightened! The orc wizard looks frightened! x2 The orc wizard resists with some effort. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard casts a spell. The orc wizard flickers and vanishes! The orc wizard casts a spell. The orc wizard flickers and vanishes! Unknown command. 😨 HP[+1] A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] You take 4 damage, and now have 4/24 hp. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Reactivating autopickup. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You start resting. 😎 HP[+20] Your hp is fully restored (24). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A two-headed ogre and 3 wights come into view. You close the door. You don't have any such object. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. There are no items here. Unknown command. Unknown command. Aiming: Dig Press: ? - help, Shift-Dir - straight line A rock wall. The rock shatters into small pieces. Aiming: Dig Press: ? - help, Shift-Dir - straight line A rock wall. The rock shatters into small pieces. Aiming: Dig Press: ? - help, Shift-Dir - straight line A rock wall. The rock shatters into small pieces. The now-empty wand crumbles to dust. You start waiting. Done waiting. Unknown command. You open the door. There is an open door here. A wight comes into view. It is wielding a +1 falchion. There is an open door here. The helpless wight fails to defend itself. You hit the wight. You hit the two-headed ogre. The wight barely misses you. You hit the two-headed ogre. The wight hits you from afar with a +0 spear! The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Mace || 3 Evoke: Wand || 3 Use: Scroll || 2 Stab: Sleeping || 1 Dodge: Dodged || 1 Levels and vault maps discovered: D:5: layout_loops_ring, minmay_temple_entry_stoned_glass, uniq_menkaure D:6: layout_rooms, serial_park_tiny_pond, kennysheep_generic_room_9, uniq_blork_the_orc D:7: layout_gridville, serial_glass, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Ogre Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 24/24 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 57 | D:6 | Noticed an orc warrior 57 | D:6 | Noticed an orc wizard 57 | D:6 | Noticed an orc wizard 57 | D:6 | Noticed an orc wizard 63 | D:6 | HP: 4/24 [something/magic dart (4)] 332 | D:7 | Noticed a wight 332 | D:7 | Noticed a wight 332 | D:7 | Noticed a wight 332 | D:7 | Noticed a two-headed ogre 501 | D:7 | Noticed a wight 504 | D:7 | Slain by a two-headed ogre Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 504 | 504 | 0 | 343 | 95 | 3 | 168.0 | Dungeon | 504 | 504 | 0 | 343 | 95 | 3 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 435 daAuts D:6: 48 daAuts D:5: 20 daAuts