Dungeon Crawl Stone Soup version 0.28-a0-1152-g9c71ebef14 (webtiles) character file. Game seed: 14038678809853433941 1 spaghetti the Sneak (level 1, 0/16 HPs) Began as an Octopode Delver on Dec 14, 2021. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:00:19 (32 turns). spaghetti the Sneak (Octopode Delver) Turns: 32, Time: 00:00:20 Health: 0/16 AC: 1 Str: 11 XL: 1 Next: 20% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -8), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.1 Fighting - Level 2.0 Short Blades - Level 2.0 Dodging - Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) {short} Wands f - a wand of digging (3) Scrolls b - a scroll of fog d - a scroll of fear Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: ######## #......# #......# #......# #########......# ####### #.......@......# #.....###.........s....# #......................# #.......>.................. #......................##.. ###....##..............# #.#####........##.#### #. #........##.# .. ####.######.. You could see a scorpion. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4771) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Delver. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a stone staircase leading down. You climb downwards. There is a stone staircase leading up here. Really read c - a scroll of magic mapping {!r}? As you read the scroll of magic mapping {!r}, it crumbles to dust. You feel aware of your surroundings. Unknown command. Unknown command. You can't go down here! Unknown command. You climb upwards. There is a stone staircase leading down here. A scorpion comes into view. A quokka comes into view. The quokka closely misses you. You hit the quokka. You kill the quokka! The helpless scorpion fails to defend itself. You puncture the scorpion! Your grab misses the scorpion. The scorpion barely misses you. You hit the scorpion but do no damage. You grab the scorpion. You constrict the scorpion, but do no damage. The scorpion stings you. The scorpion barely misses you. 😮 HP[-4] You take 4 damage, and now have 12/16 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You hit the scorpion but do no damage. You constrict the scorpion. The scorpion barely misses you. You hit the scorpion but do no damage. You constrict the scorpion. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! 😮 HP[-2] You take 2 damage, and now have 10/16 hp. You feel yourself speed up. You constrict the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion misses you. 😨 HP[-4] You take 4 damage, and now have 6/16 hp. MASSIVE DAMAGE!! (PAUSE) You hit the scorpion. You constrict the scorpion, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. 😱 HP[-2] You take 2 damage, and now have 4/16 hp. You release your grip on the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. 😱 HP[-1] You take 1 damage, and now have 3/16 hp. * * * LOW HITPOINT WARNING * * * You feel sick. 😱 HP[-1] You take 1 damage, and now have 2/16 hp. You die... Action || total -------------------------++------- Melee: Short sword || 6 Constrict || 1 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 6 Levels and vault maps discovered: D:5: layout_rooms, nicolae_overflow_crystal_walls, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_cross_hatched, chequers_serial_rivers_marsh D:6: layout_cave_pools, serial_column_ruins, column_ruins_hut, column_ruins_hut_ruined, column_ruins_grid_4, column_ruins_columns_straight, column_ruins_columns_straight, column_ruins_corridor_corner, grunt_decor_junction, hangedman_decor_push Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 16 | D:5 | Noticed a scorpion 29 | D:5 | HP: 4/16 [poisoned by a scorpion] 32 | D:5 | Succumbed to a scorpion's poison Vanquished Creatures A quokka (D:5) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 11 | 2 | 15.5 | Dungeon | 31 | 31 | 0 | 0 | 11 | 2 | 15.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 28 daAuts D:6: 2 daAuts