Dungeon Crawl Stone Soup version 0.28-a0-1159-g27aa881441 (webtiles) character file. Game seed: 15858731147801709934 0 spaghetti the Sneak (level 1, -9/16 HPs) Began as an Octopode Delver on Dec 15, 2021. Splashed by a jelly's acid (11 damage) ... on level 4 of the Dungeon. The game lasted 00:00:42 (84 turns). spaghetti the Sneak (Octopode Delver) Turns: 84, Time: 00:00:42 Health: -9/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 23 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion {long} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 2.0 Dodging + Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion (weapon) {long} Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping {!r} d - a scroll of immolation {unknown} Potions e - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:5 Grinder #......# #>.....# #......# #......# .. #......# ... #......+ ..<.#+###......# #.....K.....## #....@Jg....+ #...........# #...........# #...........# #.....$.....# ############# You could see a jelly, a gnoll and a kobold. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4771) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Delver. Will you be the one to retrieve the majestic Orb of Zot from the depths? Press ? for a list of commands and other information. Found 11 gold pieces. Found a stone staircase leading down. Unknown command. Found a stone staircase leading down. You now have 11 gold pieces. An adder comes into view. The adder closely misses you. You barely miss the adder. Your grab misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. 😮 HP[-4] You take 4 damage, and now have 12/16 hp. MASSIVE DAMAGE!! (PAUSE) Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The adder looks frightened! You feel sick. 😮 HP[-2] You take 2 damage, and now have 10/16 hp. You feel sick. 😮 HP[-1] You take 1 damage, and now have 9/16 hp. You feel sick. 😨 HP[-1] You take 1 damage, and now have 8/16 hp. You feel sick. 😨 HP[-1] You take 1 damage, and now have 7/16 hp. (D) Dungeon Where to? (? - help) You feel sick. You feel sick. You feel sick. You are no longer poisoned. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. A steam dragon is nearby! 😨 HP[-2] You take 2 damage, and now have 5/16 hp. Unknown command. Unknown command. You climb upwards. There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 whip. Okay, then. Grinder comes into view. 😨 HP[+1] The gnoll shouts! The gnoll throws a throwing net. The throwing net closely misses you. You see here a throwing net {=f!fthrowing}. Okay, then. You now have 23 gold pieces (gained 12). 😨 HP[+1] A jelly comes into view. Found a scroll labelled BOH PUHYLI. Found a stone staircase leading up. You see here a scroll labelled BOH PUHYLI. d - a scroll labelled BOH PUHYLI A gnoll comes into view. It is wielding a +0 club. Okay, then. A bullfrog skeleton comes into view. The gnoll shouts! You hear a shout! There is a stone staircase leading up here. Okay, then. Okay, then. The bullfrog skeleton misses you. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. The kobold shouts! The jelly quivers. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 4/16 hp. The jelly closely misses you. Okay, then. Okay, then. The jelly misses you. Found an escape hatch in the ceiling. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Falchion || 1 Use: Scroll || 1 Dodge: Dodged || 7 Levels and vault maps discovered: D:4: cheibrodos_barr_body, layout_gridville, trog_ov_bears_minmay, grunt_qazlal_clouds, serial_shops, shop_scrolls, nicolae_grassy_gnolls D:5: layout_loops_ring, minitemple, minmay_temple_entry_gardened_gates, uniq_blork_the_orc, uniq_grinder, uniq_duvessa D:6: lemuel_insect_pit, layout_basic, uniq_prince_ribbit1, uniq_menkaure Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 27 | D:6 | Noticed a steam dragon 36 | D:5 | Noticed Grinder 63 | D:5 | Noticed a jelly 75 | D:4 | Noticed a jelly 75 | D:4 | Noticed an iguana 79 | D:4 | HP: 4/16 [kobold (4)] 84 | D:4 | HP: 2/16 [jelly (2)] 84 | D:4 | Splashed by a jelly's acid Vanquished Creatures (others) A plant (D:5) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 76 | 8 | 0 | 9 | 3 | 28.0 | Dungeon | 84 | 76 | 8 | 0 | 9 | 3 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 73 daAuts D:4: 8 daAuts D:6: 1 daAuts