Dungeon Crawl Stone Soup version 0.28-a0-1159-g27aa881441 (webtiles) character file. Game seed: 9967091865783251383 9 spaghetti the Sneak (level 2, -2/24 HPs) Began as a Mummy Delver on Dec 15, 2021. Slain by a shadow (9 damage) ... on level 6 of the Dungeon. The game lasted 00:00:57 (185 turns). spaghetti the Sneak (Mummy Delver) Turns: 185, Time: 00:00:58 Health: -2/24 AC: 3 Str: 15 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 9 God: Gold: 38 SH: 0 Dex: 13 Spells: 1/1 levels left rFire x . . SeeInvis . g - +0 quarterstaff {staff} rCold + . . Faith . (shield currently unavailable) rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Skills: - Level 3.0 Fighting - Level 1.5 Maces & Flails - Level 1.5 Dodging + Level 4.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 mace {mace} g - a +0 quarterstaff (weapon) {staff} (You found it on level 6 of the Dungeon) Armour b - a +0 leather armour (worn) Wands f - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping {!r} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:5 1 exclusion D:6 1 exclusion #.. #.. #.. #.....#+### ..... #.....#...# ..... +.....#...# ..... #.. #.....#...# ..... #...#.....#...# ..... #...#.....#@..# ..... #...#.....##W###### #...##+#............ #......'.gg......... #......#..(......... #......#......g..... ######'##.......g.h.. #........g.....###+## #..............# You could see a shadow, a hound (fleeing) and 2 gnolls. Message History Found a stone staircase leading down. The adder hisses angrily. The adder barely misses you. You closely miss the adder. The adder barely misses you. You thump the adder! The adder barely misses you. The adder bites you but does no damage. You sock the adder! You kill the adder! You have reached level 2! 😎 HP[+6] MP[+1] You now have 24 max hp (+6). Your hp is fully restored (24). Your mp is fully restored (2). Unknown command. (D) Dungeon Where to? (Enter - D:5, ? - help) There is a stone staircase leading down here. You climb downwards. Level annotation: 1 exclusion There is a stone staircase leading up here. Unknown command. Unknown command. Found a stone staircase leading down. (D) Dungeon Where to? (Enter - D:6, ? - help) A gnoll, a gnoll shaman and a shadow come into view. The gnoll shaman is wielding a +0 vampiric whip. Found a stone staircase leading down. The gnoll shaman shouts! A gnoll comes into view. It is wielding a +0 whip. Unknown command. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't drink. You open the door. The gnoll shaman calls upon its god to speed up something. You hear a shout! The shadow strikes at you from the darkness! Reactivating autopickup. There is an open door here. 😕 HP[-4] You take 4 damage, and now have 20/24 hp. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You close the door. Something unseen opens the door. You close the door. Something unseen opens the door. A gnoll comes into view. It is wielding a +0 vampiric spear. You close the door. The gnoll shouts! Something unseen opens the door. The shadow strikes at you from the darkness! Reactivating autopickup. You see here 17 gold pieces. 😕 HP[+1] You open the door. The shadow completely misses you. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. You open the door. There is an open door here. A hound comes into view. You hit the gnoll. The gnoll closely misses you. You completely miss the gnoll. The hound barks! The gnoll completely misses you. You can't drink. The gnoll shaman calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! You hear a shout! 😕 HP[+1] The gnoll shouts! The hound closely misses you. You open the door. The gnoll hits you with a +0 whip! The hound bites you but does no damage. 😮 HP[-7] You take 7 damage, and now have 15/24 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. The hound closely misses you. There is an open door here. There's a creature in the doorway! Really read d - a scroll of magic mapping {!r}? Okay, then. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The gnoll looks frightened! x2 The hound looks frightened! The shadow strikes at you from the darkness! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. 😨 HP[-8] You take 8 damage, and now have 7/24 hp. MASSIVE DAMAGE!! (PAUSE) Okay, then. Okay, then. You hit the shadow. The shadow barely misses you. You thump the shadow! The shadow hits you! You die... Action || total -------------------------++------- Melee: Quarterstaff || 7 Use: Scroll || 1 Armor: Leather armour || 3 Dodge: Dodged || 9 Levels and vault maps discovered: D:5: layout_basic, nicolae_gozag_cash_rules_everything_around_me, uniq_menkaure, uniq_eustachio D:6: layout_gridville, roderic_serpentine_path, uniq_sigmund, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Mummy Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 22 | D:5 | Noticed a sky beast 81 | D:6 | Noticed a jelly 132 | D:5 | Reached XP level 2. HP: 24/24 MP: 2/2 148 | D:6 | Noticed a shadow 185 | D:6 | Slain by a shadow Vanquished Creatures An adder (D:5) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 168 | 18 | 0 | 88 | 2 | 93.0 | Dungeon | 186 | 168 | 18 | 0 | 88 | 2 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 103 daAuts D:5: 83 daAuts