Dungeon Crawl Stone Soup version 0.28-a0-1182-g381e24db82 (webtiles) character file. Game seed: 9637860531755863355 648 spaghetti the Ducker (level 7, 0/63 HPs) Began as a Deep Dwarf Artificer on Dec 16, 2021. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 5 of the Dungeon. The game lasted 00:15:19 (5424 turns). spaghetti the Ducker (Deep Dwarf Artificer) Turns: 5424, Time: 00:15:19 Health: 0/63 AC: 16 Str: 26 XL: 7 Next: 27% Magic: 6/6 EV: 10 Int: 19 God: Gold: 42 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . SeeInvis + u - +6 mace of Intuition {vorpal, Drain rElec Dex+6 SInv, mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . n - +0 plate armour rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . j - +0 pair of gloves Will +.... z - +2 pair of boots Stlth .......... (no amulet) HPRegen 0.00/turn s - +6 ring of intelligence MPRegen 0.10/turn c - +6 ring of strength @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration, clever 1, poison resistance, strong 1 a: Heal Wounds You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 210 gold pieces. You spent 168 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Your mind is acute. (Int +2) Your system is resistant to poisons. (rPois) Your muscles are strong. (Str +2) Skills: + Level 3.9 Fighting + Level 1.4 Maces & Flails + Level 4.2 Armour - Level 6.0 Dodging - Level 1.2 Stealth - Level 4.0 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 95% 1 Slow Hex 0% N/A 95% 1 Call Imp Summ 0% N/A 99% 2 Call Canine Familiar Summ 0% N/A 100% 3 Confusing Touch Hex 0% N/A 100% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 100% 3 Portal Projectile Hex/Tloc 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Animate Dead Necr 0% N/A 100% 4 Leda's Liquefaction Hex/Erth 0% N/A 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Inventory: Hand Weapons a - a +0 club {mace} m - a +0 antimagic dagger {short} (You took it off an orc on level 3 of the Dungeon) q - a +0 flail of holy wrath {mace} (You took it off Edmund on level 4 of the Dungeon) u - the +6 mace of Intuition (weapon) {vorpal, Drain rElec Dex+6 SInv, mace} (You bought it in a shop on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Missiles f - 17 bolts h - 141 stones (quivered) {throwing} l - 22 arrows o - 4 datura-tipped darts {throwing} p - 2 throwing nets {=f!fthrowing} r - 2 boomerangs {throwing} Armour b - a +0 leather armour j - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) n - a +0 plate armour (worn) (You found it on level 3 of the Dungeon) z - a +2 pair of boots (worn) (You found it on level 5 of the Dungeon) Jewellery c - a +6 ring of strength (right hand) (You found it on level 1 of the Dungeon) g - a ring of protection from cold (You found it on level 2 of the Dungeon) i - a ring of resist corrosion (You found it on level 1 of the Dungeon) k - an amulet of faith {!P} (You found it on level 2 of the Dungeon) s - a +6 ring of intelligence (left hand) (You found it on level 3 of the Dungeon) y - an amulet of magic regeneration {@e2} (You found it on level 5 of the Dungeon) Wands d - a wand of charming (6) t - a wand of digging (4) (You found it on level 4 of the Dungeon) v - a wand of flame (6) (You found it on level 4 of the Dungeon) Scrolls x - a scroll of magic mapping {!r} Potions w - a potion of attraction {!q} Miscellaneous e - a piece from Xom's chessboard (inert) Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 [* Annotations: D:4 exclusion: kobold D:5 3 runed translucent doors, SensoryNuts's ghost, novice DsFi .)o #...#, #.#.#. #.###...#, .#.#. *.. , .......# #....h #..#.###.....# ,,...... #....#.......# ###+++ ,#....#.###)..##### , #..... #......#.........# #...... ,#......#.###o....# .. ....... #........#...@...# .# ...### #........#..#....# .# ,## #...........#....###.# ,##...( #.#....##.#.#....##..* #...=. , ,#....##........+..# #....Z * #....#.........##.# ..Z5# , #....+............##, WZZ. * #....#.......####..###, #### #.####.......#.......####..# You could see an orc priest. Message History Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded, 60% to hit) The puff of flame hits the hound. The hound closely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead, 60% to hit) The puff of flame misses the hound. The hound bites you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead, 60% to hit) The puff of flame hits the hound! You kill the hound! You see here a hound corpse. You now have 42 gold pieces (gained 14). A centaur zombie comes into view. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie (wandering, hasn't noticed you, 100% to hit) The puff of flame hits the centaur zombie! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (moderately damaged, 100% to hit) The puff of flame hits the centaur zombie. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (heavily damaged, 100% to hit) The puff of flame hits the centaur zombie! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (severely damaged, 100% to hit) The puff of flame hits the centaur zombie! You destroy the centaur zombie! z - a +2 pair of boots You start putting on your armour. You continue putting on your +2 pair of boots. x4 You finish putting on your +2 pair of boots. An orc comes into view. It is wielding a +0 whip. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (71% to hit) The puff of flame hits the orc! You kill the orc! An orc comes into view. It is wielding a +0 flail. The orc shouts! You hear a shout! x2 An orc priest comes into view. It is wielding a +0 dagger of venom. Things that are here: a +0 whip {mace}; a +0 leather armour Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger of venom (chance to affect: 58%) The orc priest is charmed. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - orc, p - orc priest Aim: an orc, wielding a +0 flail Attack! Your orc priest completely misses the orc. The orc hits your orc priest with a +0 flail. Your orc priest hits the orc with a +0 dagger of venom. The orc barely misses your orc priest. Your orc priest hits the orc with a +0 dagger of venom. The orc is poisoned. The orc barely misses your orc priest. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - orc Aim: an orc, wielding a +0 flail (almost dead, very poisoned, ally target) Attack! The orc dies! An orc comes into view. It is wielding a +0 club. Your orc priest miscasts a cantrip. Something hits your orc priest. Your orc priest hits something with a +0 dagger of venom. You start waiting. Something misses your orc priest. Your orc priest barely misses something. You start waiting. Something hits your orc priest. Your orc priest hits something with a +0 dagger of venom. You feel a bit more experienced. x2 The orc priest is no longer charmed. The orc priest looks braver for a moment. An orc priest is nearby! You barely miss the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * 😱 HP[-7] You take 7 damage, and now have 11/63 hp. You closely miss the orc priest. The orc priest closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 4 5 6 | 6.0 Fighting | 1 3 | 3.9 Armour | 3 4 | 4.2 Maces & Flails | 1 | 1.4 Stealth | | 1.2 Evocations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 113 | 219 | || 332 Mace | | 11 | 13 || 24 Throw: Stone | | 35 | 10 || 45 Abil: Heal Wounds | 1 | 1 | || 2 Evoke: Wand | 15 | 10 | 13 || 38 Piece from Xom's | 15 | 17 | 1 || 33 Use: Scroll | 1 | 6 | || 7 Potion | 1 | 7 | || 8 Stab: Petrified | 17 | 2 | || 19 Paralysed | 15 | 9 | || 24 Sleeping | 1 | 1 | || 2 Confused | 1 | | || 1 Armor: Leather armour | 31 | 26 | || 57 Plate armour | | 123 | 3 || 126 Skin | | 27 | || 27 Dodge: Dodged | 71 | 119 | 11 || 201 Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring D:2: layout_basic, serial_shops, shop, shop, uniq_jessica, uniq_natasha D:3: layout_loops_ring, minmay_randomly_rotated_circles D:4: layout_basic, minmay_vboxes, uniq_edmund D:5: layout_basic, mainiacjoe_overflow_six_doors_small, gammafunk_ghost_icy, serial_shops, shop, hangedman_abyss_or_decor_stabs Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Deep Dwarf Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 314 | D:1 | Reached skill level 2 in Dodging 554 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 1022 | D:1 | Reached skill level 3 in Dodging 1055 | D:1 | You pick up a book of Unlife and begin reading... 1055 | D:1 | You add the spells Animate Dead, Borgnjor's Vile Clutch and | Death Channel to your library. 1510 | D:2 | Noticed Natasha 1615 | D:2 | HP: 5/24 [goblin (2)] 1624 | D:2 | Reached XP level 3. HP: 6/30 MP: 3/3 1840 | D:2 | Killed Natasha 1841 | D:2 | Reached skill level 4 in Dodging 1848 | D:2 | Reached XP level 4. HP: 23/37 MP: 4/4 2022 | D:2 | Noticed Jessica 2022 | D:2 | Noticed Natasha 2033 | D:2 | Killed Natasha 2034 | D:2 | Reached skill level 1 in Fighting 2037 | D:2 | Killed Jessica 2077 | D:2 | Found Xahaosev's Armour Emporium. 2093 | D:2 | Found Fisomoih's Assorted Antiques. 2126 | D:2 | Reached XP level 5. HP: 24/45 MP: 5/5 2148 | D:2 | Reached skill level 2 in Fighting 2148 | D:2 | Reached skill level 5 in Dodging 2970 | D:3 | You pick up a book of Debilitation and begin reading... 2970 | D:3 | You add the spells Slow, Vampiric Draining and Confusing | Touch to your library. 2975 | D:3 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 2975 | D:3 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 2975 | D:3 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 3412 | D:4 | HP: 10/46 [iguana (6)] 3436 | D:4 | Noticed Edmund 3463 | D:4 | Killed Edmund 3464 | D:4 | Reached skill level 3 in Fighting 3464 | D:4 | Reached skill level 3 in Armour 3464 | D:4 | Reached XP level 6. HP: 12/56 MP: 6/6 3590 | D:3 | HP: 9/56 [orc/boomerang (3)] 3703 | D:3 | HP: 8/56 [kobold (1)] 4135 | D:5 | Entered Level 5 of the Dungeon 4160 | D:5 | Found a runed translucent gate. 4160 | D:5 | Found a runed translucent gate. 4161 | D:5 | Found a runed translucent gate. 4291 | D:4 | You pick up a book of Minor Magic and begin reading... 4291 | D:4 | You add the spells Magic Dart, Call Imp and Mephitic Cloud | to your library. 4372 | D:4 | Reached skill level 6 in Dodging 4606 | D:2 | Bought a dazzling mace for 168 gold pieces 4606 | D:2 | Identified the +6 mace of Intuition {vorpal, Drain rElec | Dex+6 SInv} (You bought it in a shop on level 2 of the | Dungeon) 4987 | D:4 | Reached XP level 7. HP: 18/62 MP: 6/6 4987 | D:4 | You pick up a book of the Hunter and begin reading... 4987 | D:4 | You add the spells Call Canine Familiar, Portal Projectile | and Leda's Liquefaction to your library. 5314 | D:5 | Reached skill level 1 in Maces & Flails 5314 | D:5 | Reached skill level 4 in Armour 5341 | D:5 | Noticed SensoryNuts's ghost (novice DsFi) 5423 | D:5 | HP: 11/63 [orc priest/divine providence (7)] 5424 | D:5 | Killed from afar by an orc priest Vanquished Creatures Edmund (D:4) A centaur zombie (D:5) 2 hounds (D:5) 2 iguanas (D:4) Jessica (D:2) Natasha (twice) (D:2) An orc wizard (D:4) 2 hound skeletons 9 adders A worm (D:2) 2 dart slugs 5 orcs 7 endoplasms 3 giant cockroaches 6 goblins 8 hobgoblins 3 quokkas 4 ball pythons 3 bats (D:3) 2 frilled lizards (D:1) 9 kobolds 5 rats 79 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) A hound (D:5) 3 orcs (D:5) A goblin (D:4) 2 kobolds (D:4) 8 creatures vanquished. Grand Total: 87 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 479 | 448 | 48.3 | 72 | 15 | 17.2 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 99 | 74 | 42.8 | 16 | 2 | 11.1 D:3 | 51 | 25 | 32.9 | 11 | 6 | 35.3 D:4 | 104 | 349 | 77.0 | 14 | 7 | 33.3 D:5 | 186 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 185.4 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 185.4 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5523 | 5219 | 304 | 1934 | 2144 | 5 | 1104.6 | Dungeon | 5523 | 5219 | 304 | 1934 | 2144 | 5 | 1104.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1673 daAuts D:3: 1383 daAuts D:4: 1335 daAuts D:2: 922 daAuts D:5: 209 daAuts