Dungeon Crawl Stone Soup version 0.28-a0-1199-gef9e1dbd39 (webtiles) character file. Game seed: 5128604330982287999 12 spaghetti the Sneak (level 2, 11/27 HPs) Began as a Deep Dwarf Delver on Dec 16, 2021. Quit the game on level 3 of the Dungeon on Dec 20, 2021. The game lasted 00:02:49 (793 turns). spaghetti the Sneak (Deep Dwarf Delver) Turns: 793, Time: 00:02:49 Health: 11/27 AC: 3 Str: 15 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 10 God: Gold: 57 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn i - ring of willpower MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 2.6 Fighting - Level 2.1 Axes - Level 2.1 Dodging + Level 6.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Missiles h - 35 stones {throwing} l - 4 arrows Armour b - a +0 leather armour (worn) Jewellery i - a ring of willpower (left hand) (You found it on level 5 of the Dungeon) Wands g - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear k - a scroll of amnesia {unknown} Potions d - a potion of invisibility f - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: ogre ##.####### #......... * * #..####### ,,,, * #..# *#..######## , #....#.#......., ** ...#.###..# * . g.. *##.## .## ,* ##@# . #.## #.# #.# *#.# ##* There were no monsters in sight! Message History You take 1 damage, and now have 15/27 hp. You miss the adder. The adder bites you but does no damage. The adder barely misses you. You hit the adder but do no damage. The adder barely misses you. You hit the adder. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! 😨 HP[-4] You take 4 damage, and now have 11/27 hp. You barely miss the adder. The adder closely misses you. It was a potion of invisibility. You fade into invisibility! The adder closely misses you. x2 It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. The adder bites you but does no damage. 😨 HP[+5] You now have 40 max hp (+13). You regained 5 hp, and now have 16/40 hp. You completely miss the adder. The adder bites you but does no damage. x2 You catch the helpless adder completely off-guard! You hit the adder. You are no longer poisoned. The adder bites you but does no damage. You closely miss the adder. The adder bites you. The adder bites you but does no damage. You closely miss the adder. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. An adder is nearby! You start waiting. Your transformation is almost over. You feel less wooden. Your +0 leather armour unmelds from your body. You flicker for a moment. You flicker back into view. An adder is nearby! 😨 HP[-5] You now have 27 max hp (-13). Unknown command. Unknown command. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. You start waiting. Done waiting. Unknown command. Found a stone staircase leading down. A hobgoblin comes into view. A hobgoblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. d - a potion of invisibility Unknown command. j - a scroll labelled AMYUMPA VIKKATUSCH As you read the scroll labelled AMYUMPA VIKKATUSCH, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x5; You hear an angry hiss. You hear a shout! You hear an angry hiss. An orc comes into view. It is wielding a +0 flail. Unknown command. An orc is nearby! You see here 12 gold pieces. A hobgoblin comes into view. 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4771) ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, spaghetti the Deep Dwarf Delver. Press ? for a list of commands and other information. 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4771) ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, spaghetti the Deep Dwarf Delver. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Hand axe || 54 Abil: Heal Wounds || 1 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 4 Invisible || 1 Armor: Leather armour || 7 Skin || 5 Dodge: Dodged || 30 Levels and vault maps discovered: D:3: layout_loops_ring, serial_bayou_pond_e D:4: layout_loops_ring, mainiacjoe_overflow_catwalk_spiral, lightli_minifort D:5: layout_loops_corners, zin_angel, gammafunk_ghost_mausoleum Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Deep Dwarf Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 80 | D:4 | Noticed a hound 104 | D:5 | Noticed a hound 298 | D:4 | HP: 2/20 [orc (5)] 439 | D:4 | Noticed an ogre 452 | D:5 | Noticed a sky beast 495 | D:4 | Reached XP level 2. HP: 20/27 MP: 2/2 526 | D:4 | Noticed a gnoll sergeant 793 | D:3 | magus.rc [v1.9.6] 793 | D:3 | Upgraded the game from 0.28-a0-1182-g381e24db82 to | 0.28-a0-1199-gef9e1dbd39 793 | D:3 | magus.rc [v1.9.6] 793 | D:3 | Quit the game Vanquished Creatures 2 orcs (D:4) A ball python (D:4) An endoplasm (D:4) A goblin (D:4) A hobgoblin (D:3) A kobold (D:4) A quokka (D:5) 8 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:4 | 14 | 0 | 0.0 | 6 | 0 | 0.0 D:5 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 804 | 785 | 19 | 269 | 277 | 3 | 268.0 | Dungeon | 804 | 785 | 19 | 269 | 277 | 3 | 268.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 540 daAuts D:3: 156 daAuts D:5: 108 daAuts