Dungeon Crawl Stone Soup version 0.29-a0-234-g0dae59b3db (webtiles) character file. Game seed: 13052204250069030862 0 spaghetti the Digger (level 1, 0/11 HPs) Began as an Octopode Earth Elementalist on Mar 2, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (99 turns). spaghetti the Digger (Octopode Earth Elementalist) Turns: 99, Time: 00:00:12 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 10% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 3.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 13% 2 Stone Arrow Conj/Erth 12% 3d7 30% 3 Petrify Tmut/Erth 8% N/A 63% 4 Inventory: Missiles a - 48 stones {throwing} c - 5 curare-tipped darts {=fthrowing} Potions b - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.#...8.. .. .... #.#...... #...###.. ##'####+## ....#.... #..'...... #........ .. #>.####'## .......####.≈####≈≈≈.≈≈ ....J. ...≈≈≈≈≈≈≈≈.≈≈ #.#J####....†....>#. #..@......####.##.#. #.........# #.##.#. #####.........# #.##b# #........?##.## #.##.# #......$..# # #.# .# #.........# #.# #.........# #.# #####.#+### #.# #.# #.# You could see 2 endoplasms. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Earth Elementalist. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. b - an emerald potion As you open the door, it creaks loudly! There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. You open the door. A bat comes into view. Found a stone staircase leading down. A bat is nearby! A rat comes into view. There is an open door here. The rat misses you. You barely miss the rat. Your grab misses the rat. The rat barely misses you. You tentacle-slap the rat but do no damage. You grab the rat. You constrict the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! c - 5 curare-tipped darts {=fthrowing} a - 48 stones {throwing} (gained 18) Key pressed, stopping explore. Key pressed, stopping explore. No target in view! An endoplasm comes into view. You see here 10 gold pieces. An endoplasm is nearby! An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. 😮 HP[-3] You take 3 damage, and now have 8/11 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the endoplasm. The endoplasm misses you. You completely miss the endoplasm. The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm barely misses you. You completely miss the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 4/11 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the endoplasm. The endoplasm freezes you. You are frozen. You die... Action || total -------------------------++------- Melee: Unarmed || 8 Tentacles || 2 Constrict || 1 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 99 | D:1 | Frozen to death by an endoplasm Vanquished Creatures A rat (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 78 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 78 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts