Dungeon Crawl Stone Soup version 0.29-a0-234-g0dae59b3db (webtiles) character file. Game seed: 17952584685007415460 0 spaghetti the Sneak (level 1, -7/16 HPs) Began as an Octopode Delver on Mar 3, 2022. Shot with an arrow by a centaur (9 damage) ... on level 6 of the Dungeon. The game lasted 00:00:06 (9 turns). spaghetti the Sneak (Octopode Delver) Turns: 9, Time: 00:00:07 Health: -7/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 19 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion {long} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 2.0 Dodging + Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion (weapon) {long} Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping {!r} d - a scroll of fear Potions e - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: ###. .... ..... ###### ..... ..... ...... ##..# ......##+#<..# #.......##.# #.....@.# # #.......# #.......# #.......# #.....c.# #.##..... ... ......+ .. .......# You could see a centaur. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Delver. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a stone staircase leading down. You climb downwards. Found 19 gold pieces. Found an escape hatch in the ceiling. There is a stone staircase leading up here. Unknown command. Unknown command. A centaur comes into view. There is an escape hatch in the ceiling here. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. You see here 19 gold pieces. You now have 19 gold pieces. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you. 😮 HP[-4] You take 4 damage, and now have 12/16 hp. MASSIVE DAMAGE!! (PAUSE) The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an escape hatch in the ceiling here. 😱 HP[-10] You take 10 damage, and now have 2/16 hp. MASSIVE DAMAGE!! (PAUSE) The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... Action || total -------------------------++------- Dodge: Dodged || 3 Levels and vault maps discovered: D:5: layout_rooms, corexii_shack D:6: layout_basic, serial_bayou_pond_d Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 2 | D:6 | Noticed a centaur 8 | D:6 | HP: 2/16 [centaur/arrow (10)] 9 | D:6 | Shot with an arrow by a centaur Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 2 | 4.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 2 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 7 daAuts D:5: 1 daAuts