Dungeon Crawl Stone Soup version 0.29-a0-234-g0dae59b3db (webtiles) character file. Game seed: 4631390767284555772 13 spaghetti the Ducker (level 2, 0/21 HPs) Began as an Octopode Fighter on Mar 3, 2022. Killed from afar by a dart slug (6 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:29 (283 turns). spaghetti the Ducker (Octopode Fighter) Turns: 283, Time: 00:00:29 Health: 0/21 AC: 1 Str: 15 XL: 2 Next: 37% Magic: 2/2 EV: 13 Int: 10 God: Gold: 25 SH: 4 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword (protect) {long} rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 3.0 Fighting - Level 2.0 Long Blades + Level 3.7 Dodging - Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 long sword of protection (weapon) {long} Missiles d - 3 stones (quivered) {throwing} Armour b - a +0 buckler (worn) Potions c - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #...##. #...#.. #..... #.... #####...# #.......# #.......# #.....@.##... ###..J...w.... #..#...#.### #.g#.#.#B# #..#S#...# ##.r#....## .# ###.....##..# .##### #......K.##.###.#...#. #........##.##...J.... You could see a dart slug, an endoplasm, a hobgoblin, a ball python and a kobold. Message History You see here a rat corpse. You closely miss the kobold. Your grab misses the kobold. The kobold closely misses you. x2 You closely miss the kobold. You grab the kobold. You squeeze the kobold, but do no damage. You constrict the kobold. The kobold closely misses you. 😎 HP[+1] Your hp is fully restored (21). You slash the kobold! Your weapon exudes an aura of protection. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 whip {mace}. You now have 25 gold pieces (gained 16). e - a scroll labelled ERPHEURH ATWAH Key pressed, stopping explore. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. Key pressed, stopping explore. No target in view! As you read the scroll labelled ERPHEURH ATWAH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. No target in view! A bat comes into view. A bat is nearby! A bat is nearby! A goblin comes into view. It is wielding a +0 club. An endoplasm comes into view. The bat misses you. The bat misses you. The bat barely misses you. The bat hits you. 😕 HP[-1] You take 1 damage, and now have 20/21 hp. The bat hits you. You hit the bat. Your weapon exudes an aura of protection. You kill the bat! A quokka comes into view. You see here a bat corpse. A bat comes into view. A hobgoblin comes into view. The hobgoblin shouts! A ball python comes into view. A kobold comes into view. It is wielding a +0 short sword. You closely miss the bat. The ball python hisses angrily. The endoplasm quivers. You grab the bat. Your squeeze misses the bat. You constrict the bat. You kill the bat! There are monsters nearby! There are monsters nearby! The endoplasm hits you. 😕 HP[-3] You take 3 damage, and now have 17/21 hp. You barely miss the quokka. Your grab misses the quokka. You block the quokka's attack. An endoplasm comes into view. The endoplasm hits you. The ball python barely misses you. The ball python misses you. You block the quokka's attack. The hobgoblin hits you. 😮 HP[-5] You take 5 damage, and now have 12/21 hp. MASSIVE DAMAGE!! (PAUSE) The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-6] You take 6 damage, and now have 6/21 hp. MASSIVE DAMAGE!! (PAUSE) Okay, then. The endoplasm quivers. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You see here a bat corpse. 😱 HP[-1] You take 1 damage, and now have 5/21 hp. 😨 HP[+1] A giant cockroach comes into view. A dart slug comes into view. The endoplasm jiggles. The dart slug launches a dart at you. The slug dart hits you. You die... Action || total -------------------------++------- Melee: Long sword || 21 Constrict || 7 Tentacles || 6 Use: Scroll || 4 Armor: Skin || 2 Dodge: Dodged || 18 Block: Buckler || 3 Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_rooms, hellmonk_ecumenical_altar_arch_garden Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 110 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 164 | D:1 | Found a faded altar of an unknown god. 271 | D:1 | HP: 5/21 [frozen (1)] 283 | D:1 | Killed from afar by a dart slug Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 12 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 290 | 0 | 0 | 201 | 1 | 290.0 | Dungeon | 290 | 290 | 0 | 0 | 201 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 290 daAuts