Dungeon Crawl Stone Soup version 0.29-a0-234-g0dae59b3db (webtiles) character file. Game seed: 13966754479564748066 1 spaghetti the Shooter (level 1, 16/16 HPs) Began as a Demonspawn Hunter on Mar 3, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (44 turns). spaghetti the Shooter (Demonspawn Hunter) Turns: 44, Time: 00:00:08 Health: 16/16 AC: 3 Str: 12 XL: 1 Next: 16% Magic: 1/1 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 shortbow {bow} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 2.0 Fighting + Level 3.6 Bows + Level 1.8 Dodging + Level 0.9 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 shortbow (weapon) {bow} Armour b - a +0 leather armour (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #... #... #...## ##....# +.....##### # #.........# #..####.###.# #. #.# #†# #.####.###@##. ####..............r.. ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈... ######♣##'##♣######≈... #<.8#≈ ≈#'# ≈# ... #...##8##.##8## #. #...'.........+ #...###8#'#8### #8.8##♣##'##♣# You could see a rat. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Demonspawn Hunter. The heart of this dungeon contains the terrific artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the large door. There is a large open door here. There is a large open door here. You open the large door. There is a large open door here. There is a large open door here. A giant cockroach comes into view. A giant cockroach is nearby! You shoot an arrow. The arrow hits the giant cockroach! You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a giant cockroach corpse. 2 rats come into view. The rat moves out of view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Fire: Shortbow || 1 Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, shapermc_ecumenical_altar_rom_forum, serial_shops, nicolae_shop_behind_doors, minmay_misc_feat_tower, kennysheep_decorative_pillar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Demonspawn Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 44 | D:1 | Quit the game Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 40 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 40 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts