Dungeon Crawl Stone Soup version 0.29-a0-266-gf56f883ddd (webtiles) character file. Game seed: 4316116868211139968 250 spaghetti the Magician (level 5, 0/41 HPs) Began as a Demigod Necromancer on Mar 7, 2022. Slain by an orc wizard ... wielding a +0 dagger (1 damage) ... on level 4 of the Dungeon. The game lasted 00:07:26 (5396 turns). spaghetti the Magician (Demigod Necromancer) Turns: 5396, Time: 00:07:26 Health: 0/41 AC: 9 Str: 11 XL: 5 Next: 57% Magic: 17/17 EV: 10 Int: 19 God: Gold: 154 SH: 0 Dex: 18 Spells: 13/14 levels left rFire + . . SeeInvis + l - +2 dagger (elec) {short} rCold + . . Faith . (no shield) rNeg . . . Spirit . f - +4 ring mail of the Hall of Blades {Str+2 Int-2 Dex+4 SInv} rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... d - amulet of magic regeneration {@e2} HPRegen 0.13/turn (no ring) MPRegen 0.55/turn (no ring) @: resistant, invisible A: high MP 2, forlorn, divine attributes, robust 1, noise suppression a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 154 gold pieces. Innate Abilities, Weirdness & Mutations You have a considerably increased reservoir of magic. (+20% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are robust. (+10% HP) You passively dampen the noise of your surroundings. Skills: + Level 0.1 Armour - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.2 Spellcasting - Level 3.6 Necromancy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 72% 1d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 36% N/A 7% 1 Vampiric Draining Necr 18% 2d7 21% 3 Animate Dead Necr 9% N/A 56% 4 Agony Necr 18% N/A 88% 5 Inventory: Hand Weapons e - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) k - a +0 dagger of holy wrath {short} (You took it off an orc on level 4 of the Dungeon) l - a +2 dagger of electrocution (weapon) {short} (You took it off an orc wizard on level 4 of the Dungeon) Missiles i - 132 stones {throwing} n - 3 javelins {throwing} q - 3 boomerangs {throwing} Armour a - a +0 robe f - the +4 ring mail of the Hall of Blades (worn) {Str+2 Int-2 Dex+4 SInv} (You found it on level 2 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. p - the +4 ring mail of Defence {rF++ Stlth+} (You found it on level 2 of the Dungeon) rF: It greatly protects you from fire. Stlth: It makes you more stealthy. Jewellery d - an amulet of magic regeneration (around neck) {@e2} (You found it on level 1 of the Dungeon) h - a ring of positive energy (You took it off a hobgoblin on level 2 of the Dungeon) m - a +6 ring of intelligence (You took it off a hobgoblin on level 1 of the Dungeon) Wands u - a wand of polymorph (6) (You found it on level 4 of the Dungeon) Scrolls c - 3 scrolls of teleportation {@r4} g - a scroll of noise {!r} j - a scroll of fog o - a scroll of immolation {!r!r} Potions b - a potion of magic s - a potion of resistance Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Shops: D:3 [ #.....######..........#......... ##.....'.........####'#######.... .......#...#####+##....##...'.... .......###'#......#.........#.... ..................'....######.... ..................#....#......... ..[...............#....#......<.. ...............o)[######......... .......#####....@s............... .......# #######......#'###.... .......# #....#......#...#.... .......######....+......#...#.... .......#...##....#......+...#.... .......'.........#......#...##### .......#.........#......#........ .......###########......######... ##...........................#... You could see a scorpion (can't see you) and an orc wizard (can't see you). Message History You hit the quokka. Lightning courses through the quokka!! You kill the quokka! The orc wizard casts a spell at you. You resist with some effort. The orc wizard closely misses you. The orc wizard gestures at you while chanting. The magic dart hits you! A scorpion comes into view. You see here a +0 hand axe {axe}. You hit the orc wizard. You punch the orc wizard, but do no damage. The orc wizard hits you with a +0 dagger. You hit the orc wizard. You punch the orc wizard, but do no damage. The orc wizard hits you but does no damage. 😕 HP[-10] You take 10 damage, and now have 31/41 hp. MASSIVE DAMAGE!! (PAUSE) You hit the orc wizard. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard misses you. You hit the orc wizard but do no damage. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard hits you but does no damage. The orc wizard barely misses you. The scorpion stings you but does no damage. You hit the orc wizard. The orc wizard hits you but does no damage. The orc wizard barely misses you. The scorpion barely misses you. The orc wizard attacks as you move away! The orc wizard barely misses you. The scorpion stings you. There is a stone staircase leading up, spattered with blood here. 😮 HP[-3] You take 3 damage, and now have 28/41 hp. The scorpion stings you. You are poisoned. The scorpion poisons you! You climb upwards. You feel very sick. There is a stone staircase leading down here. 😮 HP[-6] You take 6 damage, and now have 22/41 hp. Unknown command. Unknown command. Unknown command. You hit the scorpion. Lightning courses through the scorpion! You feel sick. The scorpion misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. 😨 HP[-5] You take 5 damage, and now have 17/41 hp. You hit the scorpion but do no damage. You feel sick. The orc wizard hits you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * 😨 HP[-6] You take 6 damage, and now have 11/41 hp. You hit the scorpion but do no damage. You feel sick. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. 😱 HP[-3] You take 3 damage, and now have 8/41 hp. It was a potion of resistance. You feel protected. You feel sick. The scorpion misses you. The orc wizard hits you but does no damage. 😱 HP[-1] You take 1 damage, and now have 7/41 hp. It was a potion of invisibility. You fade into invisibility! You feel sick. The scorpion stings you but does no damage. The orc wizard hits you but does no damage. It was a potion of curing. You feel better. The scorpion closely misses you. The orc wizard hits you but does no damage. The scorpion barely misses you. 😨 HP[+6] You regained 6 hp, and now have 13/41 hp. You hit the scorpion. The orc wizard completely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 12/41 hp. Unknown command. You hit the scorpion but do no damage. The orc wizard closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] You take 6 damage, and now have 6/41 hp. You closely miss the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. 😱 HP[-5] You take 5 damage, and now have 1/41 hp. You completely miss the scorpion. The scorpion misses you. The orc wizard hits you with a +0 dagger. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 4 5 | 5.2 Armour | | 0.1 Dodging | | 1.7 Stealth | | 1.7 Necromancy | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Short sword | 3 | 28 || 31 Dagger | | 16 || 16 Punch | | 3 || 3 Cast: Pain | 111 | 69 || 180 Use: Scroll | 3 | 5 || 8 Potion | | 6 || 6 Armor: Robe | 3 | || 3 Ring mail | 9 | 45 || 54 Dodge: Dodged | 17 | 47 || 64 Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_rooms, basic_altar D:3: layout_rooms, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, serial_shops, shop D:4: layout_gridville D:5: layout_rooms, guppyfry_early_orc_mine, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Demigod Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 94 | D:1 | Reached skill level 2 in Spellcasting 231 | D:1 | Reached XP level 2. HP: 6/20 MP: 6/8 1148 | D:1 | Reached skill level 3 in Spellcasting 1661 | D:1 | Reached XP level 3. HP: 23/26 MP: 8/10 2121 | D:2 | Identified the +4 ring mail of the Hall of Blades {Str+2 | Int-2 Dex+4 SInv} 2732 | D:2 | Identified the +4 ring mail of Defence {rF++ Stlth+} 2794 | D:2 | You pick up a book of Necromancy and begin reading... 2857 | D:3 | Reached XP level 4. HP: 31/33 MP: 10/12 3150 | D:3 | Reached skill level 4 in Spellcasting 3613 | D:3 | Found Pufiges's Armour Emporium. 3714 | D:4 | Reached XP level 5. HP: 30/38 MP: 12/15 4513 | D:4 | Reached skill level 5 in Spellcasting 5199 | D:5 | Entered Level 5 of the Dungeon 5208 | D:4 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 5208 | D:4 | Gained mutation: You have a considerably increased | reservoir of magic. (+20% MP) [potion of mutation] 5208 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 5208 | D:4 | HP: 1/41 [orc wizard/magic dart (10)] 5389 | D:4 | HP: 9/41 [poisoned by a scorpion] 5394 | D:4 | HP: 6/41 [scorpion (6)] 5395 | D:4 | HP: 1/41 [scorpion (5)] 5396 | D:4 | Slain by an orc wizard Vanquished Creatures A scorpion (D:4) 2 orc wizards (D:4) 3 adders 2 worms 6 dart slugs 7 orcs 9 ball pythons 8 endoplasms 2 giant cockroaches 6 goblins 7 hobgoblins 3 jackals (D:1) 8 quokkas 4 bats 6 frilled lizards 10 kobolds 7 rats 91 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 358 | 0 | 0.0 | 91 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 52 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 63 | 0 | 0.0 | 24 | 0 | 0.0 D:3 | 35 | 0 | 0.0 | 16 | 0 | 0.0 D:4 | 203 | 0 | 0.0 | 20 | 0 | 0.0 D:5 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.6 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5432 | 5348 | 84 | 1156 | 3623 | 5 | 1086.4 | Dungeon | 5432 | 5348 | 84 | 1156 | 3623 | 5 | 1086.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2009 daAuts D:4: 1723 daAuts D:3: 842 daAuts D:2: 840 daAuts D:5: 17 daAuts