Dungeon Crawl Stone Soup version 0.29-a0-271-gd4eb659eea (webtiles) character file. Game seed: 13677012473496950516 58 spaghetti the Caller (level 3, 0/28 HPs) Began as a Demigod Summoner on Mar 8, 2022. Slain by a jackal (1 damage) ... on level 3 of the Dungeon. The game lasted 00:04:19 (3101 turns). spaghetti the Caller (Demigod Summoner) Turns: 3101, Time: 00:04:19 Health: 0/28 AC: 2 Str: 9 XL: 3 Next: 52% Magic: 4/8 EV: 12 Int: 21 God: Gold: 140 SH: 0 Dex: 14 Spells: 1/5 levels left rFire . . . SeeInvis . f - staff of conjuration {!a@e2staff} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: attractive, hasted, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.4 Fighting + Level 0.8 Staves - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting + Level 0.9 Conjurations - Level 4.0 Summonings + Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 3% 1 b - Call Canine Familiar Summ 18% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 32% 1d4 11% 1 Call Imp Summ 18% N/A 4% 2 Searing Ray Conj 16% 2d5 16% 2 Summon Guardian Golem Hex/Summ 10% N/A 21% 3 Summon Lightning Spire Summ/Air 10% N/A 54% 4 Fulminant Prism Conj/Hex 2% 3d6 77% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 77% 4 Lee's Rapid Deconstruct Erth 0% 3d5* 99% 5 Inventory: Hand Weapons d - a +0 short sword {short} (You found it on level 1 of the Dungeon) Missiles h - 71 stones {throwing} i - 4 datura-tipped darts {throwing} Armour a - a +0 robe (worn) Magical Staves f - a staff of conjuration (weapon) {!a@e2staff} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of identify {@r1} j - a scroll of fog {unknown} Potions b - a potion of magic l - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) . ##. #.. #.# #.# # #.# .# # ##b#..# #.#.hhg.# #..@#h.....# #.#bh.#..... # ##.## #.## .# # #.# .# #.###.#### #.# .. #........# #.# ## #........# #.r #........# #.# You could see 2 jackals, a hobgoblin, a bat, a friendly hound (summoned) and a friendly bat (summoned). Message History You feel strangely unstable. It was a scroll of teleportation. You see here a scroll labelled FOSHOTSEAZUJ. Your surroundings suddenly seem different. A hobgoblin, an orc and a jackal come into view. The jackal barks! You hear a bark! A jackal comes into view. The orc closely misses you. The hobgoblin shouts! You hit the orc. A jackal comes into view. The orc hits you with a +0 short sword. 😕 HP[-3] You take 3 damage, and now have 25/28 hp. The jackal barks! You hit the orc. A bat comes into view. The jackal barely misses you. The orc hits you with a +0 short sword. The jackal bites you. 😮 HP[-4] You take 4 damage, and now have 21/28 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Call Canine Familiar (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? The jackal misses you. The orc closely misses you. The jackal bites you. 😮 HP[-2] MP[-3] You take 2 damage, and now have 19/28 hp. You lost 3 mp, and now have 5/8 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the orc. Your punch misses the orc. The orc hits you with a +0 short sword. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 14/28 hp. You hit the orc but do no damage. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The orc closely misses you. 😨 HP[-6] You take 6 damage, and now have 8/28 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The jackal bites you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] MP[-1] You take 4 damage, and now have 4/28 hp. You lost 1 mp, and now have 4/8 mp. You swap places. Your bat barely misses the orc. Something closely misses your hound. Your hound bites the orc. The orc dies! The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 2/28 hp. Unknown command. It was a potion of haste. You feel yourself speed up. Something closely misses your hound. Your hound bites the jackal. Your bat hits the bat but does no damage. The jackal bites your hound but does no damage. The jackal barely misses you. Something bites your hound but does no damage. The bat closely misses you. Your hound bites the jackal but does no damage. It was a potion of attraction. You feel attractive to monsters. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites your hound but does no damage. The jackal bites you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 4 | 4.0 Fighting | 1 | 1.4 Evocations | 1 | 1.1 Staves | | 0.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Conjurations | | 0.9 Action || total -------------------------++------- Melee: Short sword || 19 Unarmed || 4 Staff || 103 Punch || 2 Cast: Summon Small Mamm || 38 Call Canine Famil || 5 Use: Scroll || 2 Potion || 4 Stab: Sleeping || 6 Armor: Robe || 27 Skin || 14 Dodge: Dodged || 90 Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, ebering_ecumenical_altar_webs, chequers_serial_rivers_marsh D:2: layout_loops_ring, dreamdust_princess_corridor, minivault_4, minmay_rat_hole D:3: layout_loops_ring, amcnicky_altar_gilded, serial_park_tiny_2, kennysheep_generic_room_15 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 45 | D:1 | HP: 3/14 [frozen (2)] 643 | D:1 | Reached skill level 4 in Summonings 841 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 903 | D:1 | Reached skill level 1 in Fighting 1564 | D:1 | You pick up a book of Conjurations {@e2} and begin | reading... 1564 | D:1 | You add the spells Magic Dart, Searing Ray and Fulminant | Prism to your library. 1686 | D:1 | You pick up a book of Blasting and begin reading... 1686 | D:1 | You add the spells Iskenderun's Mystic Blast and Lee's | Rapid Deconstruction to your library. 2053 | D:2 | Reached XP level 3. HP: 9/28 MP: 4/8 2054 | D:2 | HP: 6/28 [jackal (3)] 2349 | D:2 | You fall into a shaft and drop 1 floor! 2366 | D:3 | Learned a level 3 spell: Call Canine Familiar 2401 | D:3 | Reached skill level 1 in Evocations 2497 | D:3 | HP: 5/28 [orc/+0 club (4)] 2531 | D:3 | HP: 9/42 [orc/+0 hand axe (4)] 3098 | D:3 | HP: 7/28 [jackal (1)] 3099 | D:3 | HP: 2/28 [jackal (2)] 3101 | D:3 | Slain by a jackal Vanquished Creatures 2 orcs (D:3) 2 bats (D:1) 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins A jackal (D:2) 3 frilled lizards 2 kobolds 3 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:3) A dart slug (D:1) 2 orcs (D:3) 4 endoplasms 2 goblins A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:1) A ball python (D:2) 3 kobolds 5 rats 23 creatures vanquished. Grand Total: 45 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 82 | 2 | 2.4 | 44 | 1 | 2.2 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 27 | 2 | 6.9 | 11 | 1 | 8.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3122 | 3072 | 50 | 529 | 2125 | 3 | 1040.7 | Dungeon | 3122 | 3072 | 50 | 529 | 2125 | 3 | 1040.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1891 daAuts D:3: 758 daAuts D:2: 472 daAuts