Dungeon Crawl Stone Soup version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 17516901389243635677 5 spaghetti the Cutter (level 1, -1/11 HPs) Began as a Vine Stalker Berserker on Mar 10, 2022. Was a Follower of Trog. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (410 turns). spaghetti the Cutter (Vine Stalker Berserker) Turns: 410, Time: 00:00:27 Health: -1/11 AC: 2 Str: 16 (19) XL: 1 Next: 80% Magic: 0/2 EV: 12 Int: 5 (7) God: Trog [*.....] Gold: 18 SH: 0 Dex: 10 (13) Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: on berserk cooldown, slowed, very slow A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: - Level 2.6 Fighting - Level 2.6 Short Blades - Level 1.5 Armour + Level 2.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) {short} Missiles d - 6 boomerangs (quivered) {throwing} Armour b - a +0 animal skin (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ### #.# ...# #.#####.# .... .)... ..# #..# ##...###.# #..# .....##.# #..# #...# #h# #..#######..# #h# ............# #h# #..########.####@# #.............†).# #.#########.###### .#..........# #.########### ....## ♣♣♣♣♣ #### ###..# ♣♣♣...#######..## ##.#######♣♣♣♣..........'....# #......................#....# You could see 3 jackals. Message History An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! No target in range! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The endoplasm quivers. The endoplasm jiggles. 😎 HP[+5] You now have 16 max hp (+5). Your hp is fully restored (16). You barely miss the endoplasm. The endoplasm freezes you. You are frozen. 😮 HP[-4] You take 4 damage, and now have 12/16 hp. MASSIVE DAMAGE!! (PAUSE) You puncture the endoplasm! You kill the endoplasm! Trog accepts your kill. You start resting. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel yourself speed up. You recover from your berserk rage. 😎 HP[-1] You now have 11 max hp (-5). Unknown command. A ball python comes into view. You see here 6 boomerangs {throwing}. A ball python is nearby! A ball python is nearby! A ball python is nearby! d - 6 boomerangs {throwing} A ball python is nearby! The ball python hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. 😕 HP[-2] MP[-1] You take 2 damage, and now have 9/11 hp. You lost 1 mp, and now have 1/2 mp. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ball python closely misses you. The ball python constricts you. 😕 HP[+4] You now have 16 max hp (+5). You regained 4 hp, and now have 13/16 hp. You puncture the ball python! You kill the ball python! Trog accepts your kill. An endoplasm comes into view. Unknown command. You feel a strong urge to attack something. You hit the endoplasm. You kill the endoplasm! Trog accepts your kill. Your Dodging skill increases to level 2! A rat comes into view. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. 😕 HP[-4] You now have 11 max hp (-5). The rat closely misses you. x2 You hit the rat but do no damage. Your bite misses the rat. The rat closely misses you. You hit the rat. You kill the rat! Trog accepts your kill. You see here a rat corpse. 3 jackals come into view. The jackal barks! x3; You hear an angry hiss. Things that are here: a +0 short sword {short}; a scroll labelled FITUSCH ZEOSABOCAD 😕 MP[+1] Your mp is fully restored (2). There are monsters nearby! Unknown command. The jackal bites you. 😮 HP[-3] You take 3 damage, and now have 6/11 hp. MASSIVE DAMAGE!! (PAUSE) You're still recovering from your berserk rage. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] MP[-1] You take 4 damage, and now have 2/11 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/2 mp. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 2.6 Short Blades | | 2.6 Armour | | 1.5 Action || total -------------------------++------- Melee: Short sword || 11 Bite || 1 Invok: Berserk || 3 Use: Potion || 1 Armor: Animal skin || 1 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Vine Stalker Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 401 | D:1 | Reached skill level 2 in Dodging 409 | D:1 | HP: 2/11 [jackal (2)] 410 | D:1 | Slain by a jackal Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 429 | 429 | 0 | 328 | 65 | 1 | 429.0 | Dungeon | 429 | 429 | 0 | 328 | 65 | 1 | 429.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 429 daAuts