Dungeon Crawl Stone Soup version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 4187094634554166274 0 spaghetti the Sneak (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on Mar 10, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). spaghetti the Sneak (Vine Stalker Wanderer) Turns: 0, Time: 00:00:10 Health: 9/9 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit + d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 1.0 Armour + Level 1.0 Dodging + Level 3.6 Stealth + Level 1.1 Spellcasting + Level 2.0 Fire Magic + Level 2.0 Earth Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 10% 1 Foxfire Conj/Fire 16% 2x1d4 16% 1 Stone Arrow Conj/Erth 8% 3d7 41% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 45% 3 Sticky Flame Conj/Fire 4% 2d3 83% 4 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Missiles c - 34 stones (quivered) {throwing} Armour d - a +0 robe (worn) e - a +0 cloak (worn) Scrolls b - a scroll of fear Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ####### ..... # +#≈≈≈## . ....#.....#.... #.≈..@..≈.$.. #.≈..⌠..≈..). #.#.....#.... # ##≈≈≈## ≈≈≈ ..... . ...$..≈ ......≈ #......#. There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Vine Stalker Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found 26 gold pieces and a whip. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {short}, a scroll of fear, 34 stones {throwing}, a +0 robe, a +0 cloak; and the following spells available to memorise: Sandblast, Foxfire, Stone Arrow, Ignite Poison, Sticky Flame. Okay, then. You don't know any spells. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | spaghetti set off with the following items: a +0 dagger | {short}, a scroll of fear, 34 stones {throwing}, a +0 robe, | a +0 cloak; and the following spells available to memorise: | Sandblast, Foxfire, Stone Arrow, Ignite Poison, Sticky | Flame 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+