Dungeon Crawl Stone Soup version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 9430658231764116618 2 spaghetti the Sneak (level 1, -1/20 HPs) Began as a Deep Dwarf Delver on Mar 12, 2022. Slain by an orc ... wielding a +2 whip of electrocution (10 damage) ... on level 7 of the Dungeon. The game lasted 00:01:32 (615 turns). spaghetti the Sneak (Deep Dwarf Delver) Turns: 615, Time: 00:01:32 Health: -1/20 AC: 3 Str: 15 XL: 1 Next: 25% Magic: 1/1 EV: 12 Int: 16 God: Gold: 42 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn e - +6 ring of intelligence MPRegen 0.07/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 42 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: + Level 2.8 Fighting - Level 2.1 Axes - Level 2.1 Dodging - Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Missiles i - 36 stones {throwing} j - 6 javelins {throwing} Armour b - a +0 leather armour (worn) Jewellery e - a +6 ring of intelligence (left hand) (You found it on level 6 of the Dungeon) Wands g - a wand of digging (2) Scrolls c - a scroll of fog h - 2 scrolls of enchant armour {unknown} Potions d - a potion of invisibility {unknown} f - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:7 1 exclusion ###.######...... * * ###.... .......... ##.#.#.#*#......... * , *###....#.###......... * ...........o......... , * ##......###......... , ##.#..## #......... * # #..####......... , #...o@o......... ##.####......... #.# #####.###. .# #.# .# .## #.# ..#### #.# , ...#.########.# *, ....#.........# .###.###.###### , You could see 2 orcs. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. You now have 13 gold pieces. A necrophage comes into view. A necrophage is nearby! A necrophage is nearby! Found a stone staircase leading down. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. You climb upwards. There is a stone staircase leading down here. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The ogre looks frightened! d - an orange potion e - a +6 ring of intelligence You feel clever. e - a +6 ring of intelligence (left hand) You see here 18 gold pieces. You see here 5 boomerangs {throwing}. You now have 31 gold pieces (gained 18). You see here 17 gold pieces. Found a chain mail. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found a broken altar of Ashenzari. There is a stone staircase leading up here. Unknown command. Unknown command. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. There is an open door here. You open the door. There is an open door here. A killer bee comes into view. j - 6 javelins {throwing} There are no items here. You open the door. There is an open door here. You now have 42 gold pieces (gained 11). You open the door. There is an open door here. 2 killer bees come into view. There are monsters nearby! Press: ? - help, v - describe, . - travel The floor. Placed new exclusion. Key pressed, stopping explore. You see here a +0 robe. Key pressed, stopping explore. 2 orcs come into view. The orc moves out of view. An orc wizard comes into view. It is wielding a +0 whip. An orc comes into view. It is wielding a +2 whip of electrocution. An orc priest comes into view. It is wielding a +0 whip. The orc wizard shouts! The orc priest shouts! The orc shouts! x2 You hear a shout! The orc attacks as you move away! The orc hits you with a +0 hand axe. The orc priest casts a cantrip, but nothing happens. You hit the orc. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc misses you. You hit the orc. You kill the orc! The orc priest looks braver for a moment. You start waiting. An orc is nearby! The orc barely misses you. You hit the orc but do no damage. You punch the orc, but do no damage. The orc hits you with a +0 spear. The orc closely misses you. 😕 HP[-4] You take 4 damage, and now have 16/20 hp. You closely miss the orc. The orc hits you with a +0 spear. 😮 HP[-3] You take 3 damage, and now have 13/20 hp. You hit the orc but do no damage. You barely miss the orc. The orc hits you with a +2 whip of electrocution. The orc barely misses you. 😮 HP[-2] You take 2 damage, and now have 11/20 hp. Unknown command. You hit the orc. You hit the orc but do no damage. The orc hits you with a +2 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Hand axe || 6 Punch || 1 Evoke: Wand || 1 Use: Scroll || 2 Dodge: Dodged || 4 Levels and vault maps discovered: D:4: layout_rooms, nicolae_wu_jian_wuxing_cycle D:5: layout_gridville, mainiacjoe_overflow_paths, lightli_temple_of_fire, uniq_blork_the_orc D:6: layout_loops_ring, general_overflow_altar D:7: layout_loops_corners, gammafunk_temple_overflow_elements, nicolae_ashenzari_skybound, minmay_temple_entry_overgrown, uniq_duvessa, uniq_pikel, uniq_maggie Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Deep Dwarf Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 54 | D:5 | Noticed a phantom 90 | D:5 | Noticed a phantom 90 | D:5 | Noticed a jelly 111 | D:5 | Noticed a hound 152 | D:6 | Noticed a necrophage 203 | D:6 | Noticed an ogre 209 | D:7 | Noticed an ogre 298 | D:7 | Found a broken altar of Ashenzari. 390 | D:7 | Noticed a killer bee 466 | D:7 | Noticed a killer bee 466 | D:7 | Noticed a killer bee 596 | D:7 | Noticed an orc wizard 597 | D:7 | Noticed an orc priest 615 | D:7 | Slain by an orc Vanquished Creatures An orc (D:7) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:7 | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 616 | 608 | 8 | 3 | 379 | 4 | 154.0 | Dungeon | 616 | 608 | 8 | 3 | 379 | 4 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 320 daAuts D:6: 179 daAuts D:5: 114 daAuts D:4: 1 daAuts