Dungeon Crawl Stone Soup version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 17692074016099890003 18 spaghetti the Vandal (level 2, 9/26 HPs) Began as a Deep Dwarf Hunter on Mar 12, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:00:34 (181 turns). spaghetti the Vandal (Deep Dwarf Hunter) Turns: 181, Time: 00:00:35 Health: 9/26 AC: 3 Str: 15 XL: 2 Next: 51% Magic: 2/2 EV: 12 Int: 11 God: Gold: 11 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 hunting sling {sling} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 1.7 Fighting + Level 5.2 Slings - Level 2.1 Dodging - Level 1.2 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 hunting sling (weapon) {sling} Missiles d - 19 stones {throwing} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of immolation {!r!r} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund #.# #.# ... #.## #.# #### #.<# #.# ##.# #.# #.# #.# #.# #.# #.# #####.# #.# #.....# #.# #@##### #.# #@# , #.# #.# #!# * #.# * #.# * * * #.. ,,, , * You could see Sigmund. Message History The jackal barely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal bites you. x2 You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! No target in view! No target in view! 2 jackals come into view. The jackal barks! x2; You hear a shout! There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the jackal. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You shoot a sling bullet. The sling bullet closely misses the jackal. Sigmund shouts! The jackal bites you but does no damage. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal closely misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal. The jackal bites you. The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund says, "Don't worry, I'll kill you fast." Sigmund misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund says, "I'm your fate." Sigmund casts a spell at you. The puff of flame hits you! You are too injured to fight recklessly! 😮 HP[-9] You take 9 damage, and now have 14/26 hp. MASSIVE DAMAGE!! (PAUSE) Sigmund casts a spell at you. You resist with some effort. Really attack while wielding your +1 hunting sling {sling}? [Y]es or [N]o only, please. Really attack while wielding your +1 hunting sling {sling}? Okay, then. Okay, then. You aren't carrying any items that you can evoke. Okay, then. You aren't carrying any potions. Really attack while wielding your +1 hunting sling {sling}? [Y]es or [N]o only, please. Really attack while wielding your +1 hunting sling {sling}? Okay, then. Fire: a) +1 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 53% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund closely misses you. Fire: a) +1 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 53% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund closely misses you. Fire: a) +1 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 53% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 11/26 hp. Fire: a) +1 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 53% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 9/26 hp. Fire: a) +1 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 53% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund misses you. Fire: a) +1 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 53% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you with a +0 scythe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Slings | 5 | 5.2 Fighting | | 1.7 Dodging | | 2.1 Stealth | | 1.2 Action || total -------------------------++------- Fire: Hunting sling || 53 Armor: Leather armour || 8 Dodge: Dodged || 41 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms D:2: layout_loops_ring, serial_shops, shop, shop, nicolae_square_shop, shop, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Deep Dwarf Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 75 | D:1 | Reached XP level 2. HP: 24/26 MP: 2/2 90 | D:2 | Reached skill level 5 in Slings 167 | D:2 | Noticed Sigmund 181 | D:2 | Quit the game Vanquished Creatures 2 ball pythons (D:1) 2 giant cockroaches (D:2) 2 goblins (D:2) 2 hobgoblins (D:1) 4 jackals (D:2) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) 15 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 196 | 0 | 0 | 110 | 2 | 98.0 | Dungeon | 196 | 196 | 0 | 0 | 110 | 2 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 111 daAuts D:1: 84 daAuts