Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 8853100855341873286 0 spaghetti the Poker (level 1, 10/16 HPs) Began as an Octopode Chaos Knight on Mar 20, 2022. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (56 turns). spaghetti the Poker (Octopode Chaos Knight) Turns: 56, Time: 00:00:08 Health: 10/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 14 God: Xom [..*...] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear (chaos) {polearm} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 3.0 Fighting - Level 3.0 Polearms + Level 2.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) {polearm} Miscellaneous b - a piece from Xom's chessboard (13/15) (quivered) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .######## ........############## .######.......@{...... #.......############# ## #.#####.# .# #.# #.# .# #.# #.######## .###.## #......... .#....# #.######## .####### #.# .#####8###.# There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Chaos Knight. Everyone else who sought the Orb of Zot has failed. Will you be different? Xom says: A new plaything! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. There is an escape hatch in the floor here. Key pressed, stopping explore. An endoplasm comes into view. An endoplasm is nearby! You make a move on Xom's chessboard... The endoplasm quivers. The endoplasm twists and deforms. You make a move on Xom's chessboard... The endoplasm flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. You are frozen. 😕 HP[-3] You take 3 damage, and now have 13/16 hp. You hit something. Xom is amused. Nothing appears to happen. You are frozen. 😮 HP[-3] You take 3 damage, and now have 10/16 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Spear || 1 Evoke: Piece from Xom's || 2 Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring, shapermc_ecumenical_altar_pompeii, serial_shops, nicolae_lakefront_shop, chequers_serial_rivers_small_b, nrook_mini_backslash, feat_on_display Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 56 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 48 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 48 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts