Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 1393183281942936523 21 spaghetti the Sneak (level 2, 8/20 HPs) Began as a Demigod Earth Elementalist on Mar 20, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:16 (848 turns). spaghetti the Sneak (Demigod Earth Elementalist) Turns: 848, Time: 00:01:17 Health: 8/20 AC: 2 Str: 9 XL: 2 Next: 48% Magic: 0/7 EV: 12 Int: 17 God: Gold: 30 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging + Level 3.2 Stealth - Level 1.7 Spellcasting - Level 0.8 Transmutations - Level 2.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 5% N/A 14% 2 Stone Arrow Conj/Erth 12% 3d7 34% 3 Petrify Tmut/Erth 7% N/A 67% 4 Inventory: Hand Weapons c - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) d - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) e - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) Missiles a - 19 stones {throwing} Armour b - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) *>,,,,,,,,,,* ***** *,****,,....* *,,,* *,* *,,,...############...# ***,*****+*#............##...# ,,,,,,,,.+##............##...#### ,*,,,,,,................##....... ,*,,,..,................##....... ,*,,,...................#........ ,*,,,...........@.......#........ ,****#...##+##.h#.....###........ ^,,,,.......###h#r....####....... *****#.........h......รท.รท'....... *,,,,,...#...###.#########....... ********,#...###..# #....... *,#.....h..## #....... #.....###...#*****###..... ##.....,#โ€ #......,,....... You could see 3 jackals and a rat. Message History A jackal comes into view. A goblin comes into view. It is wielding a +0 club. A jackal and a rat come into view. The jackal barks! You hear a bark! A jackal comes into view. You hear a bark! Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (69% to hit) The blast of sand hits the bat! You kill the bat! ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 6/7 mp. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (74% to hit) The blast of sand hits the jackal. The jackal closely misses you. ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 5/7 mp. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 74% to hit) The blast of sand hits the jackal! You kill the jackal! ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 4/7 mp. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (74% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 3/7 mp. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (74% to hit) The blast of sand hits the jackal but does no damage. The goblin shouts! The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 2/7 mp. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (74% to hit) The blast of sand hits the jackal. The jackal bites you but does no damage. The jackal bites you. A rat comes into view. ๐Ÿ˜• HP[-2] MP[-1] You take 2 damage, and now have 18/20 hp. You lost 1 mp, and now have 1/7 mp. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 74% to hit) The blast of sand hits the jackal. The jackal bites you. x2; The jackal closely misses you. The jackal bites you. ๐Ÿ˜ฎ HP[-7] MP[-1] You take 7 damage, and now have 11/20 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/7 mp. The jackal attacks as you move away! The jackal bites you but does no damage. You see here a bat corpse. You aren't carrying any potions. Unknown command. The jackal barely misses you. ๐Ÿ˜ฎ MP[+1] You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. ๐Ÿ˜จ HP[-3] You take 3 damage, and now have 8/20 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * ๐Ÿ˜จ HP[-1] You take 1 damage, and now have 7/20 hp. The jackal attacks as you move away! The jackal bites you but does no damage. ๐Ÿ˜จ HP[+1] The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you but does no damage. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (74% to hit) The blast of sand misses the jackal. The jackal closely misses you. x2 ๐Ÿ˜จ MP[-1] You lost 1 mp, and now have 0/7 mp. You aren't carrying any scrolls. You aren't carrying any potions. You aren't carrying any scrolls. You aren't carrying any items that you can evoke. You aren't carrying any potions. You aren't carrying any scrolls. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.2 Dodging | | 1.7 Spellcasting | | 1.7 Transmutations | | 0.8 Earth Magic | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 21 Cast: Sandblast || 30 Use: Potion || 1 Scroll || 1 Armor: Robe || 16 Dodge: Dodged || 31 Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, corner_web_ring, minmay_close_crescents Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Demigod Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 23 | D:1 | HP: 1/14 [dart slug/slug dart (4)] 28 | D:1 | Reached skill level 2 in Stealth 483 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 563 | D:1 | Reached skill level 3 in Stealth 848 | D:1 | Quit the game Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 848 | 848 | 0 | 260 | 479 | 1 | 848.0 | Dungeon | 848 | 848 | 0 | 260 | 479 | 1 | 848.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 848 daAuts