Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 1016877747864523466 2 spaghetti the Sneak (level 1, -3/11 HPs) Began as a Vine Stalker Delver on Mar 20, 2022. Slain by a phantom (4 damage) ... on level 5 of the Dungeon. The game lasted 00:00:14 (107 turns). spaghetti the Sneak (Vine Stalker Delver) Turns: 107, Time: 00:00:15 Health: -3/11 AC: 3 Str: 14 XL: 1 Next: 40% Magic: 0/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: - Level 2.6 Fighting - Level 1.7 Short Blades - Level 1.5 Dodging + Level 6.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) {short} Missiles i - 16 stones (quivered) {throwing} Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping {!r} e - a scroll of fear h - a scroll of identify {unknown} Potions f - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: ............ ............ ##......#### #......#... #......'... +......#... #############+####......#.## #...........W.......##+##.## #..........@........#....... #...................#....... #...................'....... #...................#'###..# ######'###......####....### #...#......#........# #...#......#........# #...#......+........# #####......########## You could see a phantom. Message History You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Vine Stalker Delver. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found two stone staircases leading down. There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. A dart slug comes into view. A dart slug is nearby! The helpless dart slug fails to defend itself. You impale the dart slug!! You kill the dart slug! You open the door. There is an open door here. You open the door. Found an escape hatch in the ceiling. There is an open door here. You hear the slow rusting of a very distant drain. h - a scroll labelled SEOHUN ZAROU There are no items here. You open the door. There is an open door here. i - 16 stones {throwing} You open the door. There is an open door here. You open the door. Key pressed, stopping explore. There is an open door here. You open the door. A phantom comes into view. There is an open door here. The helpless phantom fails to defend itself. You puncture the phantom! You hear the slow rusting of a very distant drain. The phantom hits you. 😕 HP[-2] You take 2 damage, and now have 9/11 hp. You closely miss the phantom. The phantom hits you. 😮 HP[-2] You take 2 damage, and now have 7/11 hp. You closely miss the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. 😨 HP[-3] MP[-1] You take 3 damage, and now have 4/11 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/2 mp. You closely miss the phantom. The phantom barely misses you. You hit the phantom but do no damage. The phantom hits you but does no damage. You closely miss the phantom. You bite the phantom. You drain its power. You feel invigorated. The phantom misses you. 😨 MP[+1] Your mp is fully restored (2). You barely miss the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] MP[-1] You take 3 damage, and now have 1/11 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/2 mp. You miss the phantom. The phantom hits you. You die... Action || total -------------------------++------- Melee: Short sword || 9 Bite || 1 Stab: Sleeping || 2 Armor: Leather armour || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:5: layout_gridville, minmay_temple_entry_junction_2, gup_sewer_entry_bubbles Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Vine Stalker Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:5 | magus.rc [v1.9.6] 98 | D:5 | Noticed a phantom 106 | D:5 | HP: 1/11 [phantom (3)] 107 | D:5 | Slain by a phantom Vanquished Creatures A dart slug (D:5) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 4 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 84 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 84 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 107 daAuts