Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 9661601965338604436 24 spaghetti the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on Mar 22, 2022. Slain by Sigmund ... wielding a +1 scythe of flaming (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:56 (2706 turns). spaghetti the Grave Robber (Demonspawn Necromancer) Turns: 2706, Time: 00:02:56 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 5/5 EV: 14 Int: 16 God: Gold: 100 SH: 0 Dex: 13 Spells: 5/6 levels left rFire + . . SeeInvis . k - +2 dagger (venom) {short} rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn c - ring of resist corrosion MPRegen 0.09/turn (no ring) @: brilliant, resistant, attractive A: repulsion field 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Skills: * Level 2.2 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting - Level 4.3 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 96% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 48% N/A 3% 1 Vampiric Draining Necr 24% 2d7 10% 3 Animate Dead Necr 12% N/A 30% 4 Agony Necr 24% N/A 65% 5 Inventory: Hand Weapons d - a +0 dagger {short} (You took it off a goblin on level 1 of the Dungeon) e - a +0 club {mace} (You took it off a kobold on level 1 of the Dungeon) j - a +0 hand axe {axe} (You found it on level 1 of the Dungeon) k - a +2 dagger of venom (weapon) {short} (You took it off a goblin on level 2 of the Dungeon) Missiles f - 70 stones {throwing} Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) n - a ring of ice (You found it on level 2 of the Dungeon) Scrolls h - a scroll of noise {unknown} i - a scroll of vulnerability {unknown} m - a scroll of blinking {!r} p - a scroll of amnesia Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Sigmund +####### #........# .>. #.<......# .## #........# ..# ####........# ... #.....####.## ).# #.....# #.# ............# #.# .############ #.# .. #@# #@# #.# #.# ..# ### ##### #########...# You could see Sigmund (extremely poisoned). Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! A kobold comes into view. It is wielding a +0 dagger. The rat barely misses you. You see here a +2 dagger of venom {short}. 😕 HP[+1] The kobold shouts! You hit the rat but do no damage. The rat bites you but does no damage. You barely miss the rat. The kobold throws a stone. The stone hits you but does no damage. The rat completely misses you. You hit the rat. You kill the rat! 😕 MP[+1] k - a +2 dagger of venom {short} Your +2 dagger of venom {short} begins to drip with poison! k - a +2 dagger of venom (weapon) {short} Unknown command. The kobold writhes in agony. You kill the kobold! 😮 HP[-1] MP[-1] You take 1 damage, and now have 14/19 hp. You lost 1 mp, and now have 0/5 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Key pressed, stopping explore. Things that are here: a +0 short sword {short}; a kobold corpse 😎 HP[+5] MP[+5] Your hp is fully restored (19). Your mp is fully restored (5). f - 53 stones {throwing} (gained 5) You see here a +0 dagger {short}. q - a viscous pink potion Found an escape hatch in the ceiling. f - 70 stones {throwing} (gained 17) You now have 92 gold pieces (gained 15). You now have 100 gold pieces (gained 8). Sigmund and a bat come into view. Sigmund is wielding a +1 scythe of flaming and carrying a wand of flame (22). The bat closely misses you. Sigmund shouts! You hear an angry hiss. The bat completely misses you. You barely miss the bat. The bat completely misses you. You hit the bat. You kill the bat! Sigmund points at you and mumbles some strange words. You are confused. It was a potion of resistance. You feel protected. Sigmund zaps a wand. The puff of flame hits you. You resist. 😮 HP[-5] You take 5 damage, and now have 14/19 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of attraction. You feel attractive to monsters. Sigmund zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Sigmund is attracted toward you. 😨 HP[-6] You take 6 damage, and now have 8/19 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of curing. You feel better. Sigmund misses you. 😕 HP[+7] You regained 7 hp, and now have 15/19 hp. You hit Sigmund but do no damage. Sigmund is poisoned. Sigmund hits you with a +1 scythe of flaming! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-12] You take 12 damage, and now have 3/19 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of brilliance. You feel clever all of a sudden. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +1 scythe of flaming, wearing a +0 robe and carrying a wand of flame (20) (moderately wounded, very poisoned, chance to affect: 88%) Okay, then. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +1 scythe of flaming, wearing a +0 robe and carrying a wand of flame (20) (moderately wounded, very poisoned, chance to affect: 88%) Okay, then. You hit Sigmund. Sigmund looks as sick as possible! Sigmund hits you with a +1 scythe of flaming. You die... Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Stealth | | 1.7 Spellcasting | | 2.8 Necromancy | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 20 Hand axe || 24 Dagger || 4 Cast: Pain || 32 Use: Potion || 6 Scroll || 2 Armor: Robe || 16 Dodge: Dodged || 43 Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, interstate_on_off D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, basic_altar, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 1089 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1089 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/5 1561 | D:1 | HP: 4/19 [jackal (3)] 1566 | D:1 | HP: 1/19 [jackal (3)] 2087 | D:2 | Reached skill level 2 in Dodging 2140 | D:2 | Found a radiant altar of Vehumet. 2695 | D:2 | Noticed Sigmund 2704 | D:2 | HP: 3/19 [Sigmund/+1 scythe of flaming (12)] 2706 | D:2 | Slain by Sigmund Vanquished Creatures 2 ball pythons 3 giant cockroaches 2 goblins A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 bats (D:2) A frilled lizard (D:1) 4 kobolds 4 rats 22 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:2) 6 plants (D:2) 10 creatures vanquished. Grand Total: 32 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2692 | 2688 | 4 | 776 | 1725 | 2 | 1346.0 | Dungeon | 2692 | 2688 | 4 | 776 | 1725 | 2 | 1346.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2061 daAuts D:2: 630 daAuts